Enslaved Lead Designer Joins Splash Damage
Last week, Marc Fascia, former lead gameplay programmer at Ninja Theory, joined Splash Damage as technical director. With ten years of experience with the Unreal engine, Fascia will be heading up technology and programming for the Brink developer, and supporting director of production Griff Jenkins with multiple platform development.
Fascia expressed his content with the move:
I’m really happy to be trusted with this incredible responsibility at Splash Damage. We’re working on some great things, and managing such a big and talented programming team, across multiple varied and challenging projects, is a wonderful opportunity. I love multiplayer and Splash Damage suits my passion perfectly.
Splash Damage CEO Paul Wedgwood is equally pleased:
We’re hugely impressed by Marc’s combination of insane technical ability and project management skills. In particular, it’s Marc’s obsession with fun gameplay and his personable nature that makes him the perfect person to lead our army of awesome programmers.
Sounds like a match made in heaven. At Ninja Theory, Fascia was lead on Enslaved: Odyssey To The West, but after word that there will be no Enslaved 2, we wondered what his next project would be.