Entropy Inspired by “Classic Space Sims,” Focused on “Dogfighting”

Entropy aims to combine the trappings of a modern MMO with the action based combat of a classic space flight sim.

That, at least, is the impression we took from a private video showcase of the game hosted yesterday by its developers at Artplant. Speaking to GameFront about the game after the fact, lead designer Andy Butcher affirmed the influence that classic space sims have had on the game’s development.

“Our main sources of inspiration have been the classic ‘space sims’ of the ’80s and ’90s — games like the original Elite, the X-Wing/TIE Fighter series, Privateer and Freelancer,” he said. “These games have influenced us in many ways, but perhaps most significantly in the form and style of Entropy’s combat, putting the player in direct control of their ship and weapons rather than a more traditional RPG combat system.”

That in mind, players who join the game in the future can expect an experience that places a premium on actually learning how to pilot your ship. This element of actual control as opposed to “commanding your ship,” is one of the things that Butcher hopes will help to set Entropy apart from established games like EVE Online.

“Whereas EVE’s combat is based on a more traditional RPG model, where you’re ‘commanding’ your ship and selecting targets for its weapons, Entropy offers direct manual flight and weapon controls, and so our combat is based more on dogfighting between smaller and more agile ships.”

Butcher similarly hopes to foster an alternative experience to CCP’s monolith space MMO by creating a game that’s as friendly to time-starved gamers as it is die-hard fans. It’s a goal of the studio, he said, to “ensure that a solo player can log in, play for 30 minutes to an hour, and log out feeling that they’ve achieved something.”

Not that the game will just be quick trade runs and pirate battles. Butcher and the showcase both affirmed that it will be a huge game with a substantial universe filled with factions, corporations, player cartels and robust options for player creation and method of play. Entropy itself is currently available through Steam Early Access and is part of the Steam Summer Sale, with Founders Program packs 33% off until June 30.

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2 Comments on Entropy Inspired by “Classic Space Sims,” Focused on “Dogfighting”

rickshaw

On June 25, 2014 at 9:26 pm

Good to see an invasion on the space mmo market is about to happen. :)

Daniel

On July 16, 2014 at 10:56 pm

This game is terrible. Change the method of travel between systems, and perhaps you’ll make it a better game.