Epic Mickey 2 Walkthrough

Table of Contents

  • Episode 1: A Family Reunion
  • Episode 2: A Small Mystery
  • Episode 3: Into the Depths

    Train Tunnels

    1. Enter the Train Tunnels. There will be a large gap in front of you that you can’t jump across. Remember back to the castle level, and use Oswald’s spinning ears to glide across. Talk to Abe and enter the first room.
    2. You will need to repair the first diorama, or take it offline. Start by fixing the arms with your paint. In between the arms you will find the clock tower’s face. Use paint on that too. Use the arms to spring yourself up to the platform that is moving in and out.
    3. Head towards the back of the clock tower’s face and wait for Oswald. Use your spin attack to spin the gears until the clock tower’s face moves back into place. Make sure Oswald is with you so he can do the same.
    4. Abe should open up the transport tube. Head to the tube in the corner of the room and take the transport tube to the next diorama.
    5. When you get into the next room, listen to Gus. He will inform you of markings on the wall in the back right corner of the room. Go talk to Abe and enter the second diorama.
    6. Take the moving platform to the top of the rafters. On the wall, you will find pipes that are broken. Use your paint to repair them. Next, find the cutout of a beetleworx.
    7. Use your paint to repair the replicator door so the cutout can enter. Once that’s finished, find the tracks on the other side of the room. There will be a cart that is stuck on the tracks. Grab the handle of the piece in front of it on the floor. Either align the tracks or move them out of the way.
    8. You may have to defeat a tough enemy if you pulled the tracks out of the way. I was easily able to defeat him by using the fireworks found on the top layer of the room.
    9. Abe will open the transport tube, allowing you to travel to the next area. Talk to Abe, then head into the next diorama room. Start off by repairing the spinning clouds on the wall.
    10. Next, find the broken Blot prop on a spring. Use the handle to wind it back up, but avoid the electricity and pools of thinner. Once you have cranked that prop back into place, divert your attention to the flying blot prop.
    11. The flying blot prop is stuck. To fix it, head to the roof using the clouds that you fixed earlier. Find the tracks, and avoid the electricity that it is sending out. Grab the handle and move the blot prop back into place.
    12. Listen to Gus, who will explain you have to align the fireworks. Drop down to the ground and find the handle behind the middle set of fireworks.
    13. The next part is a bit tricky. You will need to make it so each set of fireworks has all of their lights green. I do not know if every game is different, so this part may be trial and error for you.
    14. I was able to solve the puzzle by turning the stack on the right completely green, then focusing on the left and middle one. Make sure to turn the handle to divert the electricity to only the left and middle stacks so you don’t affect the stack on the right, then step on the button to send a surge of electricity. Keep trying until all the lights turn green.
    15. Once the fireworks are aligned, head out of the back of the room. Talk to Abe about Prescott and retrieve your reward. When you are ready to leave, glide across the gap and take the Music Land projector to Fort Wasteland.
    16. This Music Land is pretty straightforward. Continue onwards and avoid falling into the water. Don’t stand on objects too long, or they will sink. Reach land and keep going until you reach the last projector to Fort Wasteland.
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    11 Comments on Epic Mickey 2 Walkthrough


    On November 30, 2012 at 5:32 pm

    When you get to Pete pan take a left and you will see a gremlin to rescue


    On December 3, 2012 at 5:41 am

    That’s not the end of the game the Pete’s take Prescott and head into a projector there is still tomorrow land lonesom manor and other places to visit I can’t find the way to lonesome manor yet.


    On December 14, 2012 at 11:05 am

    @Michelle: Where is tomorrowland at?


    On December 14, 2012 at 11:15 am

    Does anyone know how to get horace to choose clarabelle as his assistant? I can’t figure it out and it’s making me crazy!!!

    Kevin Thielenhaus

    On December 17, 2012 at 5:35 pm


    This challenge has been giving a lot of people trouble, so I’ll try to point you toward some sources that might help;

    In Ventureland, I talked to the fat pirate, then the skinny one walking with a musket, and I took a picture of him looking at the compass.
    Later, I talked to him, and he admitted it and gave me the compass.
    I took the compass to Horace in his office in Main Street South.
    He talked and talked.
    Finally, he asked if I had any other suggestions.
    I had to leave and come back …
    Clarabelle was at the typewriter.
    -Message Board Poster

    Source: http://www.gamefaqs.com/boards/664712-disney-epic-mickey-2-the-power-of-two/64809088

    “Good news everyone! I know how to make clarabelle Horace’s assistant. When you talk to the pirate about his compass. take a picture of Pat with the compass from a distance. he’ll see that you caught him, he’ll give you the compass, and you need to go straight to Horace and talk about it. then he’ll say that he wants clarabelle, but dont forget to give him the spatter thank you note, after you helped clarebelles’ spatter. then explore a bit, then comeback and see clarebelle with horace.”
    -Youtube Comment

    Source: http://www.gamefaqs.com/boards/664712-disney-epic-mickey-2-the-power-of-two/64779662

    I don’t know if that’s exactly the answer you’re looking for. Let us know if these answers help at all.


    On December 27, 2012 at 11:50 am

    I cant get the door to the projector to open. i got rid of the three cars and pete gave me the reward but nothing else happens! any suggestions?


    On December 28, 2012 at 5:00 am

    Where is the arms there talking about?


    On December 28, 2012 at 9:48 pm

    how do you split the screen so that mickey and Oswald can lay together


    On January 8, 2013 at 11:27 pm

    What about the Pete’s? There’s more to do after you defeat the mad doctor, however it seems very few people waited through the credits to keep playing. Why have all of the Pete trading pins if there aren’t more battles? As I revisit the other lands, there are more and more sweepers, blotlings, blotworx, etc., but I can’t find a passage to meet a Pete. This is very irritating.


    On October 7, 2013 at 3:36 pm

    I can not get the projector doors to open. I defeated the cars and got my scrap metal back but I am stuck. Nothing is happening. Someone please help!


    On November 26, 2014 at 9:46 am

    No matter now.much I shake my controller at the Disney gulch to use my guardians it doesn’t work. I’ve tried two different ones