Epic Mickey 2 Walkthrough

Table of Contents

  • Episode 1: A Family Reunion
  • Episode 2: A Small Mystery
  • Episode 3: Into the Depths


    1. When you exit the mysterious projector, you’ll find yourself in the once-great Autotopia, a place of nostalgia for some of the toons. Your first objective will be to reprogram or destroy the first Guardian Siphon.
    2. Head straight forward to the siphon in front of you. It will start shooting thinner at you, so be careful. Stand on the pressure plate, which should look like a circle on the ground with a white boarder.
    3. When you stand on the pressure plate, an access port will be revealed. While dodging the thinner, wait for Oswald to use his remote on the access port.
    4. Once Oswald is finished, the wall of thinner blocking the tunnel down the road will disappear. Follow the road into the tunnel and keep moving forward while defeating the enemies. Find an entrance to a room on your right.
    5. Jump over the puddles of thinner, and watch out for streams of thinner that may come up from the ground. Make your way to the back of the room where Gus is. There will be a machine with an orange button. Pull the button, and wait for Oswald to reverse the pump direction using the gear.
    6. Now that the first Guardian Siphon is dealt with, head down the tunnel into the newly opened area.
    7. Continue down the road until you reach the second Guardian Siphon. This siphon will work the same way as the last one, but there will be two pressure plates this time. Make your way to the siphon while defeating enemies.
    8. Jump across the platforms in the thinner to reach the Guardian Siphon. Stand on the first pressure plate and jump to dodge the stream of thinner. Oswald will use his remote on the first access port. As soon as Oswald is finished, repeat the process on the second pressure plate.
    9. The Guardian Siphon will go down, disabling another wall of thinner. Head down the newly opened tunnel.
    10. Reach the end of the tunnel and find the room to your left. Jump on the platforms to make your way across the thinner, and find the next pump machine. There will be two orange buttons. Pull one of them, and Oswald should pull the other one. Wait a moment while the gear spins.
    11. Once the pipes are reversed, head back to the tunnel and move into the newly opened area. This will lead you to the third and final Guardian Siphon.
    12. When you reach the road blocks, take notice of the platforms to your right. Head up the cliff and paint in the walkway as you move. The third siphon should be directly ahead. This siphon will have three pressure plates, but they are completely surrounded by thinner.
    13. Thin out some of the enemies in the area and pick a pressure plate. Stand on it, dodge the thinner, and let Oswald use his remote on the access port. Repeat this process for all three of the pressure plates placed around the siphon.
    14. When the final Guardian siphon goes down, falling rocks will open up a new path. Enter the newly opened cave, which is a shortcut to the first siphon. A hole will open up in the floor. Drop down onto the road below, and find the next pump.
    15. Cooperate with Oswald to spin both gears on the machine at the same time. The pipes should reverse, giving you access to the area near the first siphon. After the cut scene, collect your reward and move up the first siphon’s tower.
    16. At the top of this tower, there will be another projector. This projector will lead to the Mad Doctor’s Attic.
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    11 Comments on Epic Mickey 2 Walkthrough


    On November 30, 2012 at 5:32 pm

    When you get to Pete pan take a left and you will see a gremlin to rescue


    On December 3, 2012 at 5:41 am

    That’s not the end of the game the Pete’s take Prescott and head into a projector there is still tomorrow land lonesom manor and other places to visit I can’t find the way to lonesome manor yet.


    On December 14, 2012 at 11:05 am

    @Michelle: Where is tomorrowland at?


    On December 14, 2012 at 11:15 am

    Does anyone know how to get horace to choose clarabelle as his assistant? I can’t figure it out and it’s making me crazy!!!

    Kevin Thielenhaus

    On December 17, 2012 at 5:35 pm


    This challenge has been giving a lot of people trouble, so I’ll try to point you toward some sources that might help;

    In Ventureland, I talked to the fat pirate, then the skinny one walking with a musket, and I took a picture of him looking at the compass.
    Later, I talked to him, and he admitted it and gave me the compass.
    I took the compass to Horace in his office in Main Street South.
    He talked and talked.
    Finally, he asked if I had any other suggestions.
    I had to leave and come back …
    Clarabelle was at the typewriter.
    -Message Board Poster

    Source: http://www.gamefaqs.com/boards/664712-disney-epic-mickey-2-the-power-of-two/64809088

    “Good news everyone! I know how to make clarabelle Horace’s assistant. When you talk to the pirate about his compass. take a picture of Pat with the compass from a distance. he’ll see that you caught him, he’ll give you the compass, and you need to go straight to Horace and talk about it. then he’ll say that he wants clarabelle, but dont forget to give him the spatter thank you note, after you helped clarebelles’ spatter. then explore a bit, then comeback and see clarebelle with horace.”
    -Youtube Comment

    Source: http://www.gamefaqs.com/boards/664712-disney-epic-mickey-2-the-power-of-two/64779662

    I don’t know if that’s exactly the answer you’re looking for. Let us know if these answers help at all.


    On December 27, 2012 at 11:50 am

    I cant get the door to the projector to open. i got rid of the three cars and pete gave me the reward but nothing else happens! any suggestions?


    On December 28, 2012 at 5:00 am

    Where is the arms there talking about?


    On December 28, 2012 at 9:48 pm

    how do you split the screen so that mickey and Oswald can lay together


    On January 8, 2013 at 11:27 pm

    What about the Pete’s? There’s more to do after you defeat the mad doctor, however it seems very few people waited through the credits to keep playing. Why have all of the Pete trading pins if there aren’t more battles? As I revisit the other lands, there are more and more sweepers, blotlings, blotworx, etc., but I can’t find a passage to meet a Pete. This is very irritating.


    On October 7, 2013 at 3:36 pm

    I can not get the projector doors to open. I defeated the cars and got my scrap metal back but I am stuck. Nothing is happening. Someone please help!


    On November 26, 2014 at 9:46 am

    No matter now.much I shake my controller at the Disney gulch to use my guardians it doesn’t work. I’ve tried two different ones