Everything We Know About RAGE

There isn’t a lot of hefty multiplayer in Rage, as it only has two modes. Legends of the Wasteland is a series of bonus co-op missions that are based on, you guessed it, some wasteland legends that you hear during the game. Here’s some video of the co-op action:

The other mode, Combat Rally, has you driving buggies in an attempt to collect rally points before your opponents. Also, you kill your opponents. It’s deathmatch, but with cars thrown in for good measure.

Tech stuff
If you get the game on Xbox 360, you’ll have three discs to deal with — two for the campaign and one for multiplayer. If you get the game on PS3, you’ll have to deal with an 8gb install, which will probably take a while. If you get the game on PC, congrats — you got the correct version. Speaking of which, here are the system requirements for Rage on PC:

OS: Win XP SP3, Vista, Win 7
Processor: Intel Core 2 Duo or Equivalent AMD
Memory: 2GB
Hard Disk Space: 25GB
Video Card: GeForce 8800, Radeon HD 4200

OS: Win XP SP3, Vista, Win 7
Processor: Intel Core 2 Quad or Equivalent AMD
Memory: 4GB
Hard Disk Space: 25GB
Video Card: GeForce 9800 GTX, ATI Radeon HD 5550

Not terribly demanding, as you can see.

Rage is supposed to ship with mod tools, but Tim Willts says it’s going to be very difficult for anyone to actually use them due to the way the game is constructed. I don’t have a clue how to describe said construction, but Gamasutra puts it like this:

“Unfortunately, Rage is going to be more difficult to mod,” said Willits, primarily because of the complexity of the game’s vaunted megatexture system, which stores the texture data for levels as one huge texture map that streams in, rather than many smaller textures.

Megatextures require huge amounts of processing power to be baked into their final form for distribution on the game disc; Willits alluded to a large number of computers working for a long time to process them, analogous to a CG render farm.

And that’s what we know about Rage.

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5 Comments on Everything We Know About RAGE

JosephPS3 Dead State

On September 29, 2011 at 6:18 pm

What about Octa clan? YOu know an all female clan of sexy healthy blondes and brunettes and redheads all wearing skin tights uniform doing gymnastic moves to take out their enemies.


On September 30, 2011 at 4:21 am

Can’t help but see this as a Fallout first person shooter… am I the only one that has noticed this?


On September 30, 2011 at 8:47 am

RAGE and id will not let us down, can’t wait for this baby.


On September 30, 2011 at 9:33 pm

Blurry graphics ftw and people say mw2 looked bad, well i got mw2 now on my pc and it has better textures, lighting and geometry than rage.


On October 1, 2011 at 4:18 am

@dakan45 – That is not true. MW2 uses the exact same graphics engine as CoD2 made almost a decade earlier, the textures for the game might be nice with a decent lighting system, but that game engine is as old as the hills, IW (well, Treyarch now) need to change engines soon.

Megatexturing might not be the wave of the future, but at least Id are trying something new in each of their games, rather than cookie-cutting the same game with a texture update every year. These guys are the pioneers of the FPS, you need to treat them with respect, otherwise in a few years you’ll be play MW9 with the same engine and be bored out your skull.

Looking forward to Rage, it’s not gonna be as great as they say it will be, but it will be a damn fine game and a great exploration into new game-making technology.