Everything We Know About Skyrim

Launches for many of the Fall’s biggest games have come and gone, but one monstrous title looms, glowering, on the horizon. Huge and complicated — like its title — The Elder Scrolls V: Skyrim promises to set a new standard for epic fantasy gaming.

Thanks to its non-traditional, numerologically significant release date — Friday, 11/11/11 — Skyrim is still a couple of days away. That leaves plenty of time for rampant speculation and fevered anticipation. Thanks to the efforts of distinguished medical professionals, we now know that reading extensive preview articles is the best way to combat pre-release jitters. With that in mind, GameFront presents: Everything We Know About Skyrim.

Table of Contents

  1. The World
  2. Cities and Towns
  3. Questing in the Wild
  4. Characters and Combat
  5. Story and Technical Details

The World of Skyrim

Ever since we first feasted our eyes on this giant map of Skyrim, our excitement has been hard to contain. The gameworld will be roughly the size of The Elder Scrolls IV: Oblivion’s, though it will obviously benefit from improvements in draw distance, texture quality, and detail.

The geography, thanks to Skyrim’s position to the north of Cyrodiil, will be slightly more craggy and barren, though there will be abundant natural beauty as well. The inclusion of giant mountains provides monolithic obstacles, sweeping vistas, and vast subterranean areas. Much has also been made by previewers of the game‘s dynamic weather and day-night cycle, which will add additional atmosphere to already-epic encounters. These encounters will take place all over — outdoors, in the game’s 130 dungeons, in towns, hamlets, and in five major cities.

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9 Comments on Everything We Know About Skyrim


On November 9, 2011 at 8:09 am

Excellent article. It has temporarily sated my pre-Skyrim jitters.

Kind of mentioned but not detailed, I seem to recall that Skyrim has varying degrees of stealth detection, letting players know when an NPC thinks something strange is afoot, but don’t yet know what it is. This lets players hide deeper in the shadows until their prey returns once again to their oblivious state of vulnerability.

Mark Burnham

On November 9, 2011 at 2:12 pm

I’m particularly looking forward to Dragon shouts, and fighting dragons in general.

zomg dragons!

Ben Richardson

On November 9, 2011 at 2:15 pm

I’m excited for getting stuck in blizzards. Lots of games have dynamic rain, but something about trudging forward through impenetrable snow as frost crusts on my beard and on my battle-axe…so epic.


On November 9, 2011 at 3:00 pm

Soooooo you can summon a dragon to fight a dragon. Just how does this dragon feel about that? Maybe he’s fighting his mom..won’t that cause zombies? Zombie dragons in Skyrim! You heard it here first folks. Bring your silver swords and crossbows.


On November 9, 2011 at 3:42 pm

I’d like to point out that while this article may indeed have momentarily staved off my crazed jittering for Skyrim, I am a complete junky and this fix can only delay the inevitable: a complete and utter meltdown if I don’t have this game within 3 days.

Captain Nemo

On November 9, 2011 at 6:01 pm

Skyrim players will be able to engage in drinking contests, get married (including same-sex marriage!),


If you are caught by the municipal authorities, you’ll have to spend some time in jail.

In our never ending search for realism and political correctness, do you have to worry about your cellmate?

Gordon Freeman

On November 9, 2011 at 6:54 pm

I’m going to need my silver crow bar…

Angry Gamer

On November 10, 2011 at 5:08 am

*compares TES3, TES4 and TES5 and then COD:MW2, COD:BO ans COD:MW3* right… Glen, here’s a prime example how to make a NEW game, if that doesn’t work, then you’re allowed to whine at how poorly your game is received by the target public.
Bethesda is probably the only company I have any respect left for given the recent id’s Rage flop (shame on you, Carmack! now get your together and give us a proper hit with Doom 4), and the only company I would trust to deliver quality over quantity (yup, you guessed it – another Activision/EA reference).

Great article, guys! The the modding tools, they’ve done it before with raving success – Morrowind PC was being shipped with TES Construction Set, the tool Bethesda themselves used to craft the game. Can’t remember if the did the same for Oblivion though (going to have to find that box now. Damn you, curiosity).

@Nemo: I would, knowing how crazy those Bethesda guys are