Everything We Learned From Our BioShock Infinite PC Hands-On
- If you think of BioShock 2′s two-handed combat system, you have an idea of what’s happening in Infinite. You’ll find juices called Vigors that give you special powers in one hand, and carry a gun in the other.
- We saw three Vigors in action: Bucking Bronco, Possession and Devil’s Kiss. The first sends a shockwave that kicks enemies into the air and levitates them (a lot like some biotic attacks from Mass Effect); the second allows players to turn machines or enemies into allies, who then commit suicide when possession wears off; and the third allows you to throw explosive grenades that set people on fire.
- All your Vigor powers can be set as traps for additional damage by holding down the Vigor button (in my case, right mouse). Say goodbye to trap-only plasmids that we saw in BioShock.
- Vigors run on salts — the equivalent of EVE in BioShock — and you’ll find yourself hunting this stuff a lot more. Health items and salts don’t seem to be held in inventory anymore, so looting is all the more important.
- Booker can also equip various pieces of clothing called “Gear,” and each conveys a special ability or attribute. You can wear four pieces of gear at a time, but only one of each type: legs, torso, arms and head. I saw gear that gave me better melee attacks, better skyhook usage, and defensive boosts.
- Within the first half-hour into the game, you’ll get a recharging shield. So yes, you’ll be taking cover and waiting for your shield to recharge during battle.
- Your ever-present skyhook item is your standard melee tool. It’s also capable of executing enemies by hamming it into their chests, faces, and more. You can break necks with it; it’s disgusting. The gore level has definitely been heightened.
- Shooting, on the other hand, is pretty much the same as you’d expect. The combat often handles a lot like it would in any other FPS, with down-the-sights aiming a standard.
- You can only carry two weapons at a time, and equip two Vigors at a time. You can swap out with things you find in the world, like additional Vigor vials and weapons you scavenge from dead enemies.
- The skyhook scenes we’ve seen in trailers aren’t scripted, they’re real-time. You can leap to any rail with your skyhook with one button, snag the rail, and use it like a rollercoaster. You can jump to other rails, jump down on enemies, and shoot the whole time you’re riding.
- You’ll find vending machines everywhere, and they’ll allow you to spend money to upgrade stuff. Vigors and weapons can be upgraded in a number of cool ways, for a price. Other vending machines sell essentials like ammo and health.