Failed Kickstarter Paid Artist $35,000 For Two Weeks of Work
The developers of Yogventures paid an artist tens of thousands of dollars for just a few weeks of unfinished work.
This latest detail from the failed Yogsventures game project comes from Kris Vale of Winterkewl Games, the studio in charge of developing the Kickstarted game. According to Vale, the artist in question accepted a $35,000 contract, took his payment and then exploited a loophole in his contract to leave the project without returning any of the money when a better opportunity arose.
“Because we had worked out a contract that guaranteed each of the principal artists a $35,000 lump sum payment, and we didn’t make any clear clause on how and why someone could legally stop working on the project, the artist in question got paid, worked for about 2 weeks and then stopped working on the project,” said Vale, in a statement. “We had no way to force that person to pay back any of the funds and it was a bitter lesson to learn.”
These kinds of mistakes could explain where the project’s $500,000 in Kickstarter funds went and why the game eventually fell apart. Granted, Vale confirmed that its troubles didn’t end there. After its snafu with the cut-and-run artist the game’s main programmer also failed to show up to work. This and other setbacks, of course, eventually led to the development’s infamous collapse.