Fair Use and You
Tech ARP has a great write up on the trials and tribulations of PC gamers when confronted with copyright protection. Not that I object to copyright protection under normal circumstances, just when it becomes invasive or prevents me from playing my purchased game. Here’s a sampling of the issue at hand.
Gaming. Definitely one of my favorite past-times. Whenever a PC game is released, it used to evoke great anticipation and excitement in eager gaming fans. But now, they also elicit groans of dread and frustration, thanks to the dreaded copy protection that most PC games now come with. Lately, the Internet is abuzz about 2K Game’s utterly stupid implementation of SecuROM (Sony’s rootkit) in their latest game, BioShock. In fact, that issue is the progenitor of this very article.
Let’s face it. PC gamers often upgrade hardware in their CPU or find they need to reinstall programs more than once for many reasons. This makes games incorporating SecuROM or StarForce a real pain. Any copy-protection that requires you to update a profile before running a game or limits how many times you can install your game is more trouble than it’s worth.
via Tech ARP