Fallout 3 Nuked DC Not Political Statement and Less Obvious Revelations
Amazing as it may seem, Bethesda’s executive producer Todd Howard actually had to clarify that the release of Fallout 3, which takes place in a post nuclear holocaust Washington DC, isn’t any kind of political stance or statement. There’s no connection with the impending presidential election at all.
Having put that outlandish rumor to rest, Howard did have a few enlightening things to say about Fallout 3. He talked about everyone’s favorite canine companion Dogmeat and about the tongue in cheek perk upgrade system.
“I think leveling up in this game can be funny and you always get kind of cool [abilities],” Howard told me, as we discussed the franchise’s Perks system. “My current favorite one — and this was one of my favorites in the old games — it’s called Mysterious Stranger. And what that perk is is basically a mysterious person comes and helps you every once in a while. In the early games he would just pop up behind a barrel and shoot somebody. He’s a guy in a trench coat and a fedora. The way we do it in this game is: you go into VATs, and you go to shoot somebody, and if you miss for some reason and you have the perk, the mysterious stranger may show up. This guy in a trench coat just goes — BAM! — and kills somebody. And you go: ‘Where did that guy come from?’ It’s really funny.”
Howard also gives details on the game’s controls, combat and camera as well as life inside and outside the vault. He also explains more about the massively multiple endings that are generated by the game. you can get the full scoop on MTV Multiplayer.