How to Make Monopoly Fun? Fallout-Monopoly

As a birthday gift for his wife, a fan of Fallout has put together his very own version of Monopoly based on the post-apocalyptic setting. He posted his creation on Reddit.

According to the creator, the Fallout version of Monopoly took eight months to build and plays a lot like Monopoly, but with several major differences. He says “aside from purchasing properties, collecting rent, and a few other things, the mechanics of the game are completely different.”

To make it, he used an original Monopoly board, which he then painted over and attached scenery to each attached property. Everything, ranging from the cards to the currencies have been replaced with Vault-Tec cards, gambling chips and bottlecaps.

“Nuka Cola Quartz is $1, regular Nuka-Cola is $5, Fusion is 10, Quantum is 20, Victory 50, Sunset Sarsaparilla 100, and Sunset Sarsaparilla Star caps are 500.”

“Yeah, I made it all myself,” said the creator on reddit. “I don’t really have any special skills or anything, I’ve never done anything like this before, I just kind of figured it out as I went along.”

He went on to describe how he put the whole thing together.

“The board is an actual Monopoly board, I just painted over it and glued some pictures I printed out to each property. The caps are actual bottle caps I bought on ebay in the appropriate colors, and I drew the labels in photoshop, printed them out, glued them to the caps and clear coated them. The cards took the longest, for those I just basically sorted through hundreds of images from the game, perks, achievements, etc, and thought of rules to go along with each. The cards and deeds are all just printed on cardstock. The tokens are mostly made from just random little pieces of plastic from models and things, and I melted them together with a soldering iron and then painted them.

“I don’t want to take credit for someone else’s work, a few of the cap labels were some that I found, and I liked them better than anything I could come up with on my own, like the Victory for example, I love how those turned out, so kudos to whoever originally made that design. The Quartz, Fusion, and Star caps are all my original design, the rest were found and just edited slightly.

“The Nuka-Cola six pack and machine were actually Coca-Cola, and I just made new signage to put on them. As for making another one, I would consider it, but it cost me probably close to $200, plus I’m not sure if I could legally sell it without licensing.”

Likewise, the player tokens have been replaced with Liberty Prime, a gas station, a Nuka Cola vending machine, a six-pack of Nuka Cola, and other Fallout-themed stuff.

The game’s cards have been completely rewritten with new rules in theme with Fallout. There are over 120 of them so far, and its creator is making even more of them.

In addition to the cards, there’s a new Perk system that you must choose at the start of the game, and earn more as you level up.

“A big thing is the perks and cards are crucial to the gameplay,” wrote the game’s creator. “There is a special die that gives you a 1 in 6 chance of drawing a card on every turn. Most of the cards are meant to be kept a secret, there are weapons, items, etc. in there that you can use at the right time to take advantage of other players’ weaknesses, and there are pros and cons to each property. Like Vault 13 isn’t worth much at first, but eventually you might find a water chip card that will increase its value, and also any gambling-related property (The Strip, New Reno, Primm, etc.) is kind of a gamble to own, because anyone who gambles on that property, any money lost goes to the owner, but if they win, the owner pays all winnings, so owning those is kind of a double-edged sword.”

“Basically you pick one to start, and get an additional one for every time you get all properties of one color. There are also some cards that allow you to select an additional perk. They are all based on actual perks in the games, but with rules adjusted to make sense with the board game. Scrounger for example, allows you, once per trip around the board, to take 2 Vault-Tec cards instead of one when you land ln one of those spaces. Mister Sandman lets you attack anyone who is currently on their own space for a small amount of damage, and they can’t defend. Educated gives you an extra 25 caps each time you pass G.O.A.T, and so on.”

The whole thing is packed into a nice wooden jewelry chest, which he gave to his wife. He says that he left a note for her with a bobby pin attached, and started playing The Ink Spots’ “I Don’t Want To Set The World On Fire” as she opened it. As for how much the whole thing cost to create, the maker says that he spent “roughly $180″ in supplies like ink cartridges, paint, and clay.

There’s nothing more awesome than showcasing how much you enjoy a game through a labor of love like the project above. Feel free to share some of your own creations (or some of your favorite creations by other people) in the comments below.

Join the Conversation   

* required field

By submitting a comment here you grant GameFront a perpetual license to reproduce your words and name/web site in attribution. Inappropriate or irrelevant comments will be removed at an admin's discretion.

4 Comments on How to Make Monopoly Fun? Fallout-Monopoly


On April 11, 2013 at 8:41 am

What’s up? Where’s the kickstarter?

(yes I’m aware of legal / licensing issues – still, that’s a seller)


On April 11, 2013 at 8:42 am

That is really cool! You can see he worked hard on it. I would definitely get a copy if Hasbro had made this. Its great to see how much some fans love a game series and what they will make to show it.


On April 11, 2013 at 3:55 pm

Looks amazing!

That Guy

On December 18, 2013 at 5:32 pm

Question, when is this going to be free for public marketing? I’m sure you’d make quite a bit of money if you struck a deal with Bethesda.