Fallout Fans Recruiting for Development of “True” Fallout Sequel
A group of die hard Fallout fans from the No Mutants Allowed Forum having decided they are disappointed with Bethesda’s plans for Fallout 3, have started development on what they are calling a “true” sequel to the Fallout series. The True Sequel Team has a good foundation to work with and is now recruiting tech savvy developers to help create a tribute to Fallout. The group’s representative Bunkermensch sends out this appeal:
We are currently building a techdemo and some dev tools, which will be done in near future.
With finishing that milestone, the actual work on the game could begin.
Part of this milestone is a first techdemo which includes a Vault Dweller running through a wood.
So we can use some people who have knowledge about Fallout , who are 2D/3D artists or can write stories or just want to contribute ideas. Java specialists are welcome too.
We could need a new Vault Dweller, be creative and contribute concept art and develop it to animation-sprites. You would directly contribute to the techdemo and thus to the later game. Furthermore we could use environmental sprites, like trees, walls and similar.
We also need a storyline done by Fallout geeks. Work out ideas for a Fallout Sequel, that can be fun really!
We really need people with art skills to fill the technology frame, we really do not want to stuck on original Fallout sprites.
Although FIFE is the best known open source RPG engine with Fallout support, the True Sequel Team’s techdemo is self-made using JAVA and JOGL. However the team hasn’t ruled out plans to go over to FIFE in the future depending on the results they get with the techdemo.
Anyone interested in contributing their skills can PM wolf over at the True Fallout Sequel forums. You can also check out the True Sequel Team’s IRC channel, at irc.gamesurge.net #falloutfans.
As a Fallout fan myself, I’m intrigued by the idea of a fan developed sequel. I’ll be watching closely to see how it all develops.