Fallout: Lanius Fan Film Won’t Follow the “Usual Fallout Tropes” (Interview)
You mentioned that you consulted extensively with those two members of the Fallout: New Vegas development team, writer Chris Avellone and Creative Lead John Gonzalez. What kind of notes did they give you?
Before I even started writing the script I contacted both Chris Avellone and tracked down John R. Gonzalez. I asked them about how they saw Lanius “the man,” not so much as Lanius “the Video Game End Boss.” They gave me these really amazing notes about how Lanius was a myth created from various interwoven facts, which always came down to one truth: He wiped out everything and everyone before him. I also got some great notes about how even among the Hidebarks he was reviled and feared, something really interesting from a character point of view. We discussed what aspects of his character we could use from a canon point of view and what aspects I could interpret without harming the fabric of the narrative. As I love this stuff so much, I really didn’t want to screw with what they had worked so hard to establish — which is also why I wanted to get Mitch Lewis to reprise his voice work.
Caesar claims that most of Lanius’ face was torn off in combat, yet when he is unmasked in-game, his face shows no scars or disfigurements. Will Fallout: Lanius retcon this apparent conflict, or otherwise demystify or alter established lore?
Well, in that regard we don’t want to give too much away. But, I have to admit I’m a sucker for plot authenticity. Lanius — or the tribal who would become Lanius — needs a massive trial for him to become what he is. Unless of course he was always a monster. In this film, we’ll see Lanius at his most brutal. His being scarred only plays a small role in that.
Lanius’ mask was created in the image of the Roman god of war Mars, who was a reinterpretation of the Greek god Ares, the god most associated with Sparta. Given the similarities in armor, colors, and general goriness, was the movie 300 a major inspiration for Fallout: Lanius?
Funnily enough those Sword and Sandal epics do play a small role visually. But once we have the score in place, and little pieces of the Old World leak into the film, Fallout: Lanius is Fallout all the way through. We are using some of those references here and there, but they don’t overcloud the tone we are going for. I’ve seen in some blogs some fans are worried we are trying to ape films like 300, but in reality our film will be closer to a film version of something like ‘Honest Hearts,’ The Fallout: New Vegas DLC.
Without giving too much away, what familiar faces or locations can Fallout fans expect to see in Lanius?
Well, we see Caesar of course. The majority of the film takes place in the last remaining Hidebark Village. We’ve got some amazing locations that look exactly like the rocky areas of Arizona, despite the fact we are shooting in Australia. And, we may see the The Burned Man himself… but we won’t reveal how just yet. You could say you’ve got an exclusive on that.
Any final thoughts?
Well, we’ve only really just started our Funding Campaign, but we need a lot of support to make the film happen. We are giving away some really cool rewards, and we want people to get involved in our campaign. If our Fans can keep spreading the word and lobbying for us to get more exposure it only means more resources for the film!
To pledge and learn about the film, visit our IndieGoGo page.