Fans React: ‘Optimistic,’ ‘Infuriated’ over Mass Effect 3 Ending DLC

The vocal and active Mass Effect fans who have been clamoring for BioWare to change the ending of Mass Effect 3 got at least some kind of concession from the developer Thursday, when BioWare announced it would release “Mass Effect 3: Extended Edition” DLC this summer.

BioWare was careful not to make many promises about what the free DLC will entail, but was definitive in the statement that it would not include new endings — just clarification and extension of the existing ones.

Fan reaction has been mixed in the first 24 hours following the announcement. On the BioWare Social Forums, where ending-change movements like Retake Mass Effect and the Child’s Play fundraiser to the same effect first sprung up, discussion has been raging about the announcement, and whether Mass Effect fans have actually won a victory.

A large segment of the fan population seems at least optimistic to give BioWare a shot at altering the endings of ME3, and there’s something of a general consensus that any adjustment to the ending would have to be an improvement on what BioWare released as part of the game. Many posters on the Retake Mass Effect Facebook page, for example, were excited that BioWare had seemingly listened to their fans and are willing to wait until the summer to see what the developer has to offer. There were many calls to reserve judgment of the DLC until players had a chance to experience it.

“(It’s) a good thing for now — I will reserve judgment till I play it,” said Twitter user hleeo3, in response to a question posed by Game Front. “Can’t imagine them failing that harder than the original ending.”

But to say the reaction is mixed is to understate the many different opinions being presented by the fan community. Many aren’t willing to take anything the company says at face value as they point to the many promises made about the game in preview articles they feel BioWare has failed to follow through on in the final product.

“This current announcement doesn’t mean too much for the Retake movement,” said Eric, a spokesman for the Retake Mass Effect Facebook page, in a message to Game Front. “Until we have a satisfactory product before us we will keep the pressure on BioWare.

“I am cautiously optimistic about the announcement though I worry about several answers BioWare gives on their FAQ page about the forthcoming ‘Extended Edition’ DLC (such as saying that they will NOT be changing the ending). The Retake movement will continue to send messages to BioWare outlining what their fans are looking for in any new DLCs in regards to the ending.”

Some think that BioWare hasn’t really understood why fans were upset to begin with — that the endings that were released don’t need clarification, because they simply don’t fit with the rest of the series.

“There is definitely not enough information in the press release to be able to decide if this will be a good thing or not,” said Robb, a computer programmer from Highlands Ranch, Colorado, and one of the organizers of the now-ended Retake Mass Effect Child’s Play fundraiser. “The mini-FAQ they released made it very clear that they are not altering the current endings, which seems to miss the point of what many people were complaining about. On the other hand, there have been tweets from Community Manager Jessica Merizan which make me hopeful that at least some issues will be addressed.”

The Child’s Play fundraiser earned $80,000 and was originally started to draw attention to the ending change movement, as well as give gamers a positive outlet for their energy and organization. It was ended at the request of the charity, which was founded by Penny Arcade creators Jerry Holkins and Mike Krahulik, which said it was struggling with people believing the charity had endorsed the movement or its agenda, which it hadn’t.

For other users, the announcement is exactly what they were hoping they would not hear from BioWare. Game Front reached out to several members of the community responsible for the Child’s Play fundraiser, all of whom said they were disappointed in what BioWare was bringing out.

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8 Comments on Fans React: ‘Optimistic,’ ‘Infuriated’ over Mass Effect 3 Ending DLC

D0sk

On April 6, 2012 at 7:00 pm

Indeed I am disappointed. Can’t see any way a meaningful plot may develop after what the ending introduces. Of all the problems the endings have, none of them is “unclear”.

It wouldn’t be the first time I simply stopped buying games from a dev after they changed the way they work, but I really hoped bioware wouldn’t be one of them.

Seireitei

On April 6, 2012 at 7:21 pm

Whilst I hope the “extended cut” will blow us all away and give us a proper ending to the series I think Bioware see this as doing the very minimum amount of work they can get away with whilst being able to say that they addressed the issue, its done, let it go.

The original ending was poor, the faq’s posted by Bioware states that the ending isn’t changed – its just extended. So we go from a rubbish 1 minute fmv to a rubbish 10 minute fmv. They may find a way to address some of the contradictions in the storyline but the end result will be no different from what we have now.

Its a shame. Bioware had a wonderful chance to make things right and yes I do believe bowing to the customer and giving us all the stuff we asked for (even if it goes against the creators vision for the series) would have been the smart thing to do. We did it Biowares way – they gave us the cryptic ending that would get people talking – it got us talking – it got us talking about how awful it was. We did it your way, it didn’t work, this was your chance to do it our way and take away the sour taste the last few minutes of ME3 left us with.
Bioware you made a phenomenal game, truly a masterpiece, but when I think of Mass Effect 3 I think of the terrible last few minutes not of the amazing 40 hours that preceded it and there are many others that feel the same way and when your next game comes out I wont be in a hurry to buy it.

Robert

On April 6, 2012 at 8:53 pm

So I’m a little late to the party, having only recently finished my first play through of ME 3. Must say it was all I could do finishing without letting myself succumb to my curiosity following the controversy of the ending/s. Now all I can find myself saying is, “This is what all the outrage is about?” I admit, I wasn’t blown away, but neither was I so horribly disgusted as many seem to be. My Shepard was Paragon dominant and had access to all three choices at the end. Sadly, I chose the Synthesis ending, because, at that time I felt it made sense (To me, anyways). After, I went to see what others had made of the ending/s and came across the “Indoctrination Theory”. Now my entire outlook of the ending/s and my choice have been bent sideways. Outstanding work by those that brought this theory forth.
Still, I can’t quite wrap my head around all the fallout that has surrounded the ending of this game. Granted, I haven’t scoured every piece of material covering all the complaints and displeasure, but what I have seen, doesn’t make sense to me. I read that there are those that say they’ve been lied to, others that the choices they made didn’t matter at the end, others still that there was no closure. Now I find myself asking those people, what is it they wanted? This site has put out a couple of really good articles and I have read some very rational and adult feedback from responders here, so I feel this is a good place for me to ask, what, exactly, would have made a good ending? It has been covered here what Bioware shouldn’t do for the ending, but what is it they should do? Because as far as I can tell, if the complaints that I’ve seen are the majority, if the game had ended with most of those complaints covered, wouldn’t it be an ending that, as the article here pointed out, shouldn’t be the type of ending made? I can’t see a scenario that doesn’t play out in some form that it did originally. It would seem nonsensical to have to battle every Reaper to take back earth. Nor would it seem better if there was some Boss fight at the end as there was in the first two. And it definitely would not have sit well if it ended with, and they all lived happily ever after. So this is what I would like to find out. What, exactly, would have made a good ending? How could it or should it have played out to be deemed acceptable? And as an aside, my thought on the destruction of the Mass Relays? I know everyone points to The Arrival as to what happens when one is destroyed. The Relay there had an asteroid collide with it, that’s going to be violent destruction. The destruction of the Relays at the end of ME 3 I akin more to the demolition of a building, the building is utterly destroyed, but it’s a controlled destruction, none of the surrounding area is in harms way. That’s how I interpreted the Relays being brought down at the end of the game, an intentional one under a controlled circumstance. Just my two cents.

-_-

On April 7, 2012 at 3:38 am

So…

We will still get the short end of the stick?

I think i know how it turns out. A lot more flames. And damage isn’t easy.

Matt

On April 8, 2012 at 7:00 am

@Robert Just because you don’t understand our frustration, doesn’t make us disgusted ME fans’ feelings any less relevant (or correct).

Phillip

On April 10, 2012 at 1:30 pm

Robert,

First of all, the ending would be good if they kept their promises:
http://social.bioware.com/forum/1/topic/355/index/10405204/1

And it shouldn’t be nonsensical, filled with plot holes. More on that here:
https://docs.google.com/document/d/1QT4IUepvrU1pfv_B95oQj0H84DlCTUmzQ_uQh1voTUs/mobilebasic?pli=1

Ok, maybe they didn’t have enough time or resources to do 16 radically different endings. But even so, they could’ve made a good ending. And what bugs me the most is that they wouldn’t have to do anything that they haven’t done before in order to do it.

Think on ME2′S ending. The better you prepared before invading the collector’s base, the better the chances of survival for you and your crew. And once you were there, every decision you made could kill a squad mate. The ending wouldn’t be much different regardless of what happened, but knowing that everybody(including you) would live or die depending on your actions made things really dynamic. Why they didn’t use the same mechanic in ME3 is beyond me.

And the easiest part would be giving a sense of closure to the players. We wanted to know what happened to our squad mates. We wanted to know what happened to the races in the galaxy, how our actions affected them. Why not make a simple epilogue, with pictures and texts explaining what the hell happened? Would it be so hard to change text and picture depending on what you did? They did it in Dragon Age:Origins, Baldur’s Gate, NWN: Hordes of the Underdark, and it was good.

And I don’t think that a “happy” ending would be bad. But you would have to work really hard, and make the right choices in the last battle, in order to get it. The possibility of a bittersweet ending, and even a reaper victory, should be included as well.

Of course people would still complain. That’s internet, after all. But I’m sure that there wouldnt be so much hate about it.

Fletch

On April 10, 2012 at 6:08 pm

ANOTHER phenomenal article from Gamefront on the ME3 ending! Great job.

Dust

On April 24, 2012 at 11:08 pm

Yeah. If they see 90% as a minority, and if they see their customers as nothing more than entitled whining fanboys and girls, then don’t blame me if I refuse to buy anything else from Bioware or EA.

It’s just a game after all, right?