Fans Write Comprehensive Take On The ME3 Ending’s Logic Problems

It’s no secret we at GameFront think that the ending of Mass Effect 3 really could use some work. A lot of it, in fact. Now, in our post on the matter, we stuck to macro issues, like the brevity, the denial of closure, the abandonment of key themes, the removal of player choice. But there’s also the problem with how confusing it is. Not just in the way we discussed overtly, that it contradicts so much of what came before without providing explanation, thus robbing players of the tools they need to understand it, but simply in the way its written. Even within itself, the final scenes simply don’t make a lot of sense.

If that matters to you, and if you care about good storytelling and good gaming it should, then you’ll want to take a look at an enormous, ongoing work by Mass Effect fans that attempts to give a fully comprehensive accounting of everything wrong with the ending sequence. Entitled “A Logical Breakdown of Why the Mass Effect 3 Ending Makes No Sense,” it’s basically a wikipedia of problems, ranging from inert dialogue to the lack of continuity within a single moment, that plague the last moments of this otherwise brilliant game.

My Favorite? “Every Single Thing the Child Says Is Absolutely Crazy, Makes Absolutely No Sense, and Directly Contradicts Previously Established Major Plot Points and Facts.” Because it’s 100% true.

Via Destructoid

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7 Comments on Fans Write Comprehensive Take On The ME3 Ending’s Logic Problems


On March 19, 2012 at 5:19 pm

Glad you guys picked up on this! It’s been making the rounds lately, and it’s a must-read.


On March 19, 2012 at 6:00 pm

Too bad the piece is full of all kinds of inaccuracies, assumptions and missing/incorrect information.
Like re TIM and controlling SHepard. They conveniently forget how he went into surgery digging into his mind at THE MIND CONTROL RESEARCH SPACE STATION.

I mean, come on.


On March 19, 2012 at 6:20 pm

The big one for me is #3 under the section about the child. Almost irrefutable evidence the developers are up to something sneaky. Shepard talking to himself, repeating the exact words of the star child? Come on – classic hypnosis (aka indoctrination) trope.


On March 19, 2012 at 6:37 pm


He partially indoctrinated himself, in an attempt to control the Reapers. All the other information presented is their analysis of Mass Effect lore and the events of the ME3 ending. It all seems plausible.

Anyway, thanks for posting this. It’s a great comprehensive insight into all the issues surrounding the ending.


On March 19, 2012 at 9:58 pm

This is a terrific document. I knew the ending had its faults but to see them all meticulously laid out like this is staggering. Makes you wonder if they have any quality control at all. Totally indefensible.

Thanks for posting it GF!


On March 20, 2012 at 9:19 am

My favorite part by far, “not necessarily for the sake of the Mass Effect story, but for the sake of my continued faith in human competence.” God, whoever wrote this deserves a medal.


On March 20, 2012 at 11:44 am

I absolutely agree with Andrew above. Shepherds voice actors do no other voice work in the game do they? Doesn’t seem to me at all likely that of all the talent, you’d get your two leads to record that dialogue unless you’re up to something.

I am at this point completely convinced that this is a marketing ploy, and an amazing attempt by EA to get us used to the idea of endings as DLC. Wouldn’t surprise me if it is free, opens us up to it, we accept it, congratulate them on a mind blowing twist. And then the next time a game has paid for DLC endings… we’re already accepting.

EA are the Reapers, and they are slowly indoctrinating us all.