Far Cry 3 Update Will Add Master Difficulty, Ability To Reset Outposts

Ubisoft has announced a host of new features and changes that are set to hit Far Cry 3 in the near future. The features were heavily requested by the game’s community, and are the result of player feedback to the game’s developers.

According to Ubisoft, the Far Cry 3 team has been soliciting feedback from the players; frho those who enjoy the storyline, those who play online, and the map makers. In turn, the studio plans to release the following features in forthcoming patches:

Single Player: Ability to Reset Outposts

A big part of the game’s single player experience is capturing outposts held by Vaas’ pirates and Hoyt’s mercenaries. After capturing these outposts, which serve as fast-travel points and safe-houses to resupply, players no longer have to fear ambushes from their attacks.

“Reset Outposts” is a new feature which will be available in the gameplay options menu, allowing players to completely reset outposts and make them hostile again. All incomplete side-missions and quests will become hidden, so you’ll have to recapture the outposts to do them.

Single Player: Master Difficulty

This new mode is harder than adventurer, survivor, and warrior settings, and will be added in the next upcoming patch. Pirates and privateers alike will do more damage and behave even more intelligently than ever before.

In addition to the single-player updates, the game’s multiplayer modes will also be given an overhaul with better support for user-created maps, and the ability to skip maps on a playlist in a new voting system. A full list of planned improvements can be found on the game’s official forums.

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1 Comment on Far Cry 3 Update Will Add Master Difficulty, Ability To Reset Outposts


On February 18, 2013 at 4:32 pm

I love this game, truly a work of art. AND, it just keeps getting better.