FEZ Shifts 100,000 Roughly Copies on XBLA

Seems that FEZ has been quite successful for Polytron and Phil Fish, despite any controversies and boycotts that may have surrounded his game. The perspective-bending puzzle-platformer has sold roughly 100,000 copies since it hit Xbox Live Arcade, which is way more copies than I shift of anything I make, and I don’t even charge!

At $10 a pop, that means the game has made around $1 million since launch. The studio has celebrated with a little graphic, as protagonist Gomez stands atop a series of blocks displaying the milestone figure.

Good for Polytron, I say. FEZ is a superb little game that deserved the success, and I’m always happy to see a good little indie game do well, especially after how long it took this particular one to finally hit the market. Huzzah!

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