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This is the sixth update for World in Conflict, focused primarily on balancing and several new features like enhanced server filters, enhanced \"Play Now\" functions and a feature to hamper clan smurfing. There are also several additions and enhancements to the various communications tools featured in the game.New features:- New server list filters added, Rank Balance (Any, Rank Balanced, Not Rank Balanced).- New server list filters added, Game Mode (Any, Domination Only, Assault Only, Tug of War Only).- Some settings are now forced on Ranked Servers.- Implemented features to prevent clan smurfing.- Made all text messages more intelligible through better screen placing and color.- Added visual travel directions on some Tactical Aid markers.- Added a feature where player units are high-lighted when using VOIP.- Added text and sound warnings when doing damage to teammates.- Improved the alias functionality, making it possible to bind a specific key to a specific tactical aid and much more.- Changed the default colors available in "Set Player Color".- Changed behavior for the mode Special Abilities. Activating it twice via the keyboard shortcut will no longer abort it.- Added ability to define your own colors in "Set Player Color".- The Options for "Play Now" has a new direct shortcut under the "Play Now" button.- "Play Now" will default to Rank Balanced Domination Only servers, this can be changed in "Options>Massgate".- Added an option to change camera height in "Options>Controls>Camera Maximum Height".- Added name of current server to end screen.- CheckMouseDown function added to python modding interface (mod specific).Units and balancing:- All out-of-role unit costs have been reduced.- Increased cost of the Laser Guided Bomb Tactical Aid for all roles.- Heavy Anti-Air Vehicle now gives 40% more score when killed.- Heavy Anti-Air Vehicle view range and fire range decreased.- Heavy Attack Helicopter fire range and special ability fire range decreased.- Heavy Attack Helicopter rocket accuracy decreased.- Medium Anti-Air Vehicle fire range decreased.- Medium Anti-Air Vehicle accuracy decreased.- Light Tank cannon damage increased.- Updated hit boxes for USSR Transport Truck.- Tweaked Tactical Aid marker behavior to make the rotation more responsive.- Tweaked the auto team balance feature to start earlier.- Tweaked do_quarry to fix incorrect path-finding in several places.Bug fixes:- Fixed a bug where Tactical Nukes sometimes wouldn't make Command Points go neutral.- Fixed a bug where infantry in houses would not always auto-acquire targets.- Fixed a bug with Reinforcement Menu sometimes not closing correctly right at the start of a game.- Fixed a crash bug on "Mission 1 - Invasion" of single-player.- Fixed a bug on do_xmas where a bridge would become impassable after having been blown apart and repaired three times.- Fixed a bug that made texture streaming sometimes fail on single core computers resulting in low resolution textures.