Doom III

Harder Mobs

Description:

This mod was created with the soul purpose of testing Survivability and ammo consumption for the developer, Asheer and those who use the mod. All the monster, weapons and items of the game have been
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upgraded or down graded to make the game more challenging and fun. Along with the readme file, the developer has included two extra files: Monster Specs: Lists all the changes made to the monsters of the game including the bosses, such as: Cyberdemon - Default Health was 4000. Amped it up to 16000 The Guardian - Default Health was 10000. Subtracted 1000 health so he now has 9000. Sabaoth - Default Health was 1750. Amped it up to 5150. And more. Shot Count: Lists how many shots with each weapon it will take to bring your enemy down for good. Shotgun - Clip size increased to 12 shells. Chain gun - Clip size increased to 80 bullets. Machine gun - Clip size increased to 80 bullets. And more. Harder Mobs has not been tested with the Expansion or the latest update; It should work with them both. If not , the developer has stated that he can be e-mailed and he'll try to resolve the issues to make the mod work for everyone who uses it. Refer to the readme for more information.
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File Name:
harder_mobs_beta.rar
File Size:
160.5 KB
Date Added:
05-20-2008
Download Last 2 Week:
0
Downloads All Time:
90
Popularity:
0.02%
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