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The Wise One(Kavan) has submitted a major update to the mod that adds tons of new units and fixes. It also adds the specialization of the OF factions! Specialized Production Mod basically makes production of units specialized, once you choose a side, you choose what tree you want to use, each one allowing certain units to be buildable. Each doctrine plays differently, and you have to develop different tactics for each one. some trees focus on less squads but micromanagement, while others focus on mass rushes, while still others focus on flanking or heavy weapons support. There are a ton of different combinations of trees on any given battle, making for a lot of re-playability and no repetition!Some of the fixes in this version include:Fixed freefireFixed timed dropFixed concealed dropFixed numerous UI problemsFixed AISome of the changes include:Added new upgrades like agility training, weapons training, and scoped rifles for commandosAdded 'medical officer' upgrade for lieutenantsAdded Kamakaze abilityAdded camo upgradeSquad size upgrade now affects elite panzer grenadiers.Overall gameplay is slightly faster paced but still manageable; Every tree focuses on certain units, the only common units in the Specialized Production Mod are engineers and riflemen and a commander, or their equivalents in other races.Developers Note:because this is in .SGA format, you have to overwrite the entire archive, so there is no 'patch' from v 2.0...you have to download the entire thing...Refer to the readme for additional information.