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Realistic Land Battles v0.90Table of Contents*Infantry groups with a massive number of 144 or 72 per squad*Vehicles with double units per group and more health to balance with the 144 per group infantry.*Reallisticaly scaled buildings*Changed accuracy factor for every unit so that units are possible to miss their target(miss chances depending on every unit)*Artillery are very inaccurate but higly damaging*Reallistic speed for each unit*Much stronger turrets(Health X3) but much more costly(800cr)*No extra lag due to the smaller sized units.*Herroes are bigger than other units to be easily identified.*Realistic firing speed for all units*Mines are much more deadly and if placed well can determine the outcome of a battle.