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This is an AoS Map I've created, and my first attempt at using the editor. The map's layout is a direct copy of AoS Tri-War maps, the key binding of hero skills to the QWERT keys was borrowed from qwertyui, Bobthemage and shaka (creators of the Eternal Conflict Maps). If anyone finds someone else who is ode credit I would happily give it to them. This map was originally created for LAN play with some real life friends of mine, and we thought it was pretty damned fun, so I thought I might as well share it. Playing custom maps on Battlenet, it always frustrated me that some of the best maps I had played such as EoTA, Eternal Conflict, Battle for Icecrown and others, were seldom being played due to the ridiculous popularity of DoTA. But for those like-minded souls, who enjoy playing something AoS that is *NOT*DoTA from time to time, here is a map I spent plenty of effort on, to not only make its character flavor *somewhat* unique, but balanced as well. Its features include: 33 custom heroes, play tested and rebalanced a bajillion times. Each hero has 4 skills and 1 ultimate, each with 5 ranks and fully scaling, no broken abilities. Shops stocked with custom items, displaying a wide variety of uses. *No ridiculous tomes* Spawns which produce increasingly powerful champion units periodically, to present a steady challenge to players. Basic Leader board, which intentionally excludes building kills. It's a standard AoS in the sense that destroying enemy keeps shuts down their troop production from their respective spawn points, killing the enemy faction's castle eliminates them from the game, and it of course, it revolves around killing rather than building. But hopefully some people have a fun time playing it, and hopefully some idea or another presented here is not something that's been done so many times it bores everyone to death. Hopefully some folks can have fun with it, as I assure you my friends and I have and will continue to! Enjoy! -NeverDeath

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