The endgame_v1.06_for_stalkercs_by_chromatik.zip file you have requested: Clear Sky / Mods / Singleplayer / Endgame: S.T.A.L.K.E.R. Clear Sky (1.06) - 326.15kb is not available. Perhaps try browsing all files for the game S.T.A.L.K.E.R.: Clear Sky and upload any files you want to share or are missing. This is the only information we could locate:

1.06 Change List* Fixed issue with health regenerating too fast (Credit to zemegauser)* Further tweaks/fixes to Stalker perception. You can now sneak up on enemies at night to a better degree. Also fixed instances where eniemes would not fire on you at night.* Changed starting loadout, my tweaked Toz instead of the sawed off weaksauce + 1 extra antirad for those second chance issues (Toz is a killer now, watch out)* Changed simple detector to detect artifacts in 5 steps instead of 3 ala Easy Start+Detector (Credit to m0r3g0r3 as I used his as an example)* Some weapons slighly tweaked. Example: Abakan and AK74 were too accurate, Toz was too weak, increased range and speed on Vintorez, lowered on Val etc* Raised health "slightly" on certain mutants from previous version* New Desert Eagle sound. The standard seemed watered down. Now uses the Sig 550 shot. Single shot and different ROF so they aren't too similar* Added Better Artifacts mod (Credit to Strikor)* Added Freedom Mechanic Fix (Credit to Isilidur)* Added All NPC Trade Fix, All Stalkers will buy your stuff now, not just Traders (Credit to Supernatur4L)

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