=AMS= Real Weapons XP
If you enjoyed his super popular previous releases, then you are definitely not going to want to miss out on this one! Murph is back and this time he is pushing the envelope in [b]Doom III/b]
gaming! He has released a custom weapon mod that gives you twice the bang for your buck..err...download! You may be asking yourself: [i]"What the heck is he going on about?"[/i]...Well, you can 'Lock and Load' these custom [b]Doom III[/b] weapons to the [file="93363"][i]Allied Marine Squadmates v.7.1.ufo[/i][/file] or if you prefer, you can use it as a "Stand-Alone" mod, or better yet, use this file both ways! The =AMS= Real Weapons XP ( v.1.0) mod essentially adds the "real" Plasmagun, Chaingun, Rocketlauncher and BFG models to the =AMS= Marines. In the previous versions of the "Allied Marine Squadmates" these weapons were represented through the use of the standard Machinegun model and skin. With some successful tweaking and changing of the =AMS= Marines model skin, the "real" weapons were successfully added to the =AMS= Marines! The Chaingun, Rocketlauncher and BFG models are now added to the =AMS= Marines and includes 24 new =AMS= Marines outfitted with these weapons for your spawn-in enjoyment! The new weapons =AMS= Marines offered here will not over-ride or replace the original =AMS= Marines. They are still available with the machinegun model if, for some reason you wanted to keep them! Murph has attached these weapons to the new =AMS= Marines as best he can and even though some are not a perfect fit, he is satisfied with the overall outcome of this new alternative spawn-in option now made available to you! So upgrade your =AMS= Marines! [quote]Lock and Load "=AMS= Real Weapons XP."... Trust me, it's the "Real" deal! ..Good Luck and Enjoy! = Murph =[/quote] Refer to the readme for more information.