Basically it is a beta variety pack of Star Wars and Freelancer predominately, with a few other units from Star Trek and some personal variations as well. There are several ship and fighter units
done from Star Wars and Freelancer worlds, and a single federation ship. There is also a Mini Hellfire version of the Hellfire Launcher from Star Wars Episode II for an armored vehicle. Then there are Rhineland and Star Wars like droids, a droid blaster (used by all), some human troops using the blaster, and some aliens from Star Trek (Myneine and Tholian). The readme details the ships variety from fighters, gunboats, destroyers, frigates, and cruisers. It also details the texture requirements for the ships, Droids and Extraterrestrials have their own textures and the blaster uses the droid addons, the aliens have there own or default weapons. Important to mention is the fact that when I finalize these they will be seperated into their own categories like ie..Rhineland pack, Star wars pack etc... However just as important is the fact I will use the same addon name and vehicle class for all (some display names will change, but I will have a detailed info file for this). The new change will also mean texture requirements will be based on their class not just the Star Frigate I used as a main texture file in this (this fact is explained in the current readme). I did test these about thirty or forty hours to see the improvements on the fighters vs. fighters and fighters vs. ships action, so it is very well tested without problems that I could find, Also I forgot to mention fighter texture fixes in the readme, I did alot of fixes to these but stopped preferring to devote the time to finish them as finals. One other thing I will release seperately my Beta Rhineland Battleship (armed and static) shortly, but after that I will finalize these addons and finish the new ones before any more releases are done, Thank You CJ.