something I thought was missing from A2. Namely, why do people expect all maps have certain things? Why do people expect they will always have these things? Why do people expect these things will always act/behave the same way? Hence, the name of the map. I haven t tried to overdo the map, just wanted to try out some new ideas.
MAP BACK STORY:
The back story for this map is non-existent. I could not think of a good one and I didn t want to bore you with something silly
NOTE
Before I go any further, I would like to point out I credited the wrong person with giving me the idea behind my first map, Sao Magnifico.
The pictures upon which the first map was based were actually done by Fallen Graces.
I apologize sincerely to him for such a shameful mistake upon my part.
FG, I don t know yet how I will make this up to you, but I will.
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