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I am very confused here. What we have is the 2.5 version of Edward_Cullen's earlier Twilight Forest. You would think that this large step up in version numbering would represent a significant milestone in the polishing of the map.But ha ha, you can't trick me, tricky people who number things arbitrarily! I have seen enough crazy file "version"-ing to know that I can safely ignore any file versions and types (just try, send me a "version 12.π 'Lambda'" and see if I even blink - not going to happen). My instincts served me well here.This version of "Twilight Forest" is unchanged from the past version except that now there are AI. This doesn't really add a whole lot to the map, as now many of the design flaws are truly brought out by the number of places AI clump or get stuck. It is also easy to notice (as I did not before) that one of the CPs is uncapturable, which means it is impossible for one team to win by conquest.All the bugs or flaws of the past version, including (but not limited to) poor object placement, sharp terrain, poor terrain texture blending, nonsensical localization, and a somewhat-incomprehensible menu are still there.It is fine to upload a file as many times as one likes, but author - please make sure you fix more than one bug at a time per file upload, especially when there are so many that could be fixed.-Mav

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