Warcraft III

Middle Earth Risk

Description:

Author: Versions: 7.91, 7.9, 7.81, 7.8, 7.7, 7.6, 7.5, 7.42, 7.41, 7.4, 7.32, 7.31, 7.3 by Kamulec Here is a lot of authors of older versions. An author of the first based it on Europe Risk. My
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version 7.3 is based on 7.2 by Spontanus & Risk_FTW. Middle Earth Risk 7.91 is the newest final official version. The most important differences between Middle Earth Risk 7.91 and 7.9: - errors fixed - Shelob changed (she’s not moving and cannot be hurt by range attacks) - new commands: -color (let to see a list of players’ colors) and –teams (let to check who’s teamed with whom in –ao2 mode) - terrain changed a bit - improved Information (F9) The most important differences between Middle Earth Risk 7.9 and 7.81: - removed possibility of crashing the game by long-range units (they don't jump into the circle automatically) - resolved problem which turned towns into neutral - fixed other errors - special points renamed to points - very big changes in descriptions of units, auras and abilities, information (F9), text massages and hotkeys (added and adjusted) - rebalanced units with damage reduction (strong body, robust body), cleaving attack, heroes and few other - conditions of victory set for every mode - -np (No Pacts) mode - -ao2 (Alliance of 2) mode where everyone can choose one teammate during the game - game begins after minute while which red chooses a mode and submodes - submodes: -g7 (begin gold = 7, begin points = 0), -rules (no pacts out of team), -80% (win with 80% of towns), -90% (win with 90% of towns), -t45 (set turn time on 45 s) –t100 (set turn time on 100s) - in some modes and in –rules submode host can kick - in team mode when player leaves his income, resources, towns and units are given to his teammate - control is shared automatically in team modes - palantirs in Minas Tirith and Istengard - nearly free control of camera’s distance, degree and rotation - new icon for points and Nazguls, 3 new models - some changes in overview - bridges work without errors - if you start to rise/draw a bridge or open/close a gate you see a massage - Shelob changed strongly – she doesn’t move and can’t be hurt by range attacks, player who defeat her gains 25 points (not 50) - lifesteal auras (except of Aragorn’s) don’t work for Dead - heroes haven't web - catapults are more expensive - eagle has an aura, type of Which King’s aura changed
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File Name:
middle_earth_risk[...]_official.zip
File Size:
3.96 MB
Date Added:
10-03-2009
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