The s.m.r.t.e.r._pripyat_v0.31_alpha.7z file you have requested: Call of Pripyat / Mods / S.M.R.T.E.R. Pripyat - 124.34mb is not available. Perhaps try browsing all files for the game S.T.A.L.K.E.R.: Call of Pripyat and upload any files you want to share or are missing. This is the only information we could locate:

S.M.R.T.E.R. PripyatRelease Changes:- added a toolbox for repairing weapons and armor- added a throwable flashlight (similar to signal rockets)- added a lot more places to sleep- added 42 hidden stashes- added more irradiated zones- added ~50 anomalies in Zaton- added new anomaly field spawning random artifacts in Zaton- added 2 Psi-Zones in Zaton - added 9 smart terrains in Zaton- added 6 smart terrains in Jupiter- added 6 smart terrains in Jupiter Underground- added 7 smart terrains in Pripyat- added 24 new Outfits and helmets (Outfit Mod)- added Zombies to the range of mutants- added Izloms to the range of mutants- added regular Levelchangers to Jupiter and Pripyat Underground- added AK74u with dotsight (Arsenal Mod SoC)- added HK416 (Arsenal Mod SoC)- added HK417 Sniper (Arsenal Mod SoC)- added SR25 Sniper (Arsenal Mod SoC)- added Gewehr 43 (Arsenal Mod SoC)- added MP7a3 (Arsenal Mod SoC)- added Arctic Warfare- added AK 47 (Modern Mod)- added Benelli M3 (Modern Mod)- added Spas 12 (Modern Mod)- added Walther P99 (Modern Mod)- added HK USP Match (Modern Mod)- added M4a1 (Modern Mod)- added XM8 (Modern Mod)- added silencers and scopes (for arsenal weapons)- added nightvision to seva suit- added fireplace to dangerous cave- added some scripted spawns (quest related)- Jupiter Underground is now redoable- Cleaned up the HUD, made it smaller- NPC Counter removed- noise and visual indicators removed- smaller warning icons in HUD- removed 'slightly damaged' icons for weapons, suit and helmet- quick button indicators removed- increased amount of blood- new hit texture for monsters- traders buy heavier damaged goods- weight limit increased to 80kg- added teleporters (increases the size of the maps a little bit)- replaced the bolt with a throwing knife- allowed weapons in base- intro screens can now be skipped by a single press on Esc- changed a lot of the vanilla spawns, made them more versatile- reworked phantoms, poltergeists and psy dogs- tweaked some of the monster relations- increased the number of 'jobs' on some smart terrains- loading screen has been changed

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