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This mod was developed on v1.5.10, it has not been tried on any other version. It's a mini mod that changes several faction relations, enhances weapons reliability, and balances some of the suit properties. The Renegades, Bandits in Limansk, and Military are now neutral to the player. The Monolith faction is friendly to the player. With the Monolith as your allies, you now have new quests in which you assist the Monolithians in capturing parts of The Zone. These parts include the Military Warehouses, the Garbage, the Red Forest, and Yantar. Other changes make high end weapons more reliable. You can also sprint with the Exoskeleton, RP-74, RPG-7, SVD, and Bulldog 6. Several suits have had their properties changed. The SEVA suit, Bulat suit, PSZ-9D Duty suit, and the Exoskeleton come with five artifact containers. The Stalker suit comes with three artifact containers, instead of two. The Exoskeleton skin has been changed from the Loner Exoskeleton skin to the Mercenary Exoskeleton skin. The Stalker suit, SEVA suit, and Bulat suit also have new skins which are surprised.To help you fight The Zone, you have been given better starting equipment. You now start the game with a Vintar BC, which Scar (protagonist) carried in the opening cutscene. You also start with a Kora-919 pistol (Colt M1911A1), a Stalker suit, lots of ammo, and three surprise artifacts. See the readme for more specific details.

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