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MMMMmmmMMmmmmmM. ._. Boop.This here is system most villainous. AS STATED IN THE README:
This particle physics mod is an overhaul of the default particle effects. It allows particles such as smoke, sparks and dust to collide with objects and be affected by wind. This means that particles such as smoke won't float through walls and parts of the level anymore.With this mod you may get reduced performance so it is recommended that you do not use this mod if you already have poor performance due to increased particle complexity.
Well said, Kingo64, well said. Now, the big question: does this work? Well, yes and no. This effects mod seems to work only in single player, or at least so I've achieved. If the author intended it to work in MP, let him speak so in the comments and accept my apologies, but so far the only noticeable particle effects that I believe I saw were in single player, and I did some rather exhaustive testing.What I did find was hard to judge, really. A lot of the effects I could divine seemed to have an issue where they just hung in the air for a while. I did notice that the x-wing's explosion was lot less flamboyant. You didn't see the wings flying off into planetary orbit, but they did just sorta flop on the ground and give up, which seems unlikely.All in all, this experiment seemed like a good idea, but it could definitely use some fine-tuning. Let us know if you intend to build upon it =_= I'm sure there are many who share your desires for such improvements. I certainly am. - Averus Retruthan