killing people).
-Lowered effectiveness of health items, now you can't chain chug them to keep yourself up in a firefight!
-Anomalies and radiation are more dangerous across the board!
-Enemies drop much, much fewer health related items, medical supplies on traders actually get bought now!
-Enemies can see you from farther away now, some are tougher, and some are faster!
-Armor re-balance, doubled the costs and they provide much less anomalous protection.
-Purchase new items from Nimble!
-Stashes are gone (until I can get the stash system back to the way it was in the previous games).
See readme for full list of changes.
Requires a new game.
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