economy of the game pointless (and the game too easy).
My solution was simple:
1) Raised the minimum used condition of weapons and armour required by traders to 80%
2) Reduced the amount of Food & Drugs bodies leave
3) Reduced the amount of Bullets bodies and weapons leave
Raising the right equipment is now more of a challenge and you have to conserve ammo and resources, like any proper post-apocalyptic scenario would demand. Plus, the weight limitations make more sense (don't bother carry anything with more than one bar of wear, and even most of those you won't be able to sell. Use anyone you find along the way to see if you should bother to continue carrying something).
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