love. Updates in this version include:
[b]Bots[/b] [list][*]Bots can now spectate without crashing the server
[*]The cvar \"bot_minplayers\" works again[/list] [b]Damage & Weapons[/b] [list][*]Chatfrags are now printed to the console and hud
[*]The cvar \"sv_showDamageFlash\" has been added to remove full screen red blood damage effect
[*]The holdable explosive has added sounds and prints
[*]The controlled photon is slower than the normal photon
[*]Weapons lag reduced[/list] [b]Intermission[/b] [list][*]A \"ready\" state added for intermission (click mouse or press use)
[*]Intermission queue time added to see last frag/cap
[*]Podium added for intermission (only with an info_player_intermission point)
[*]Scoreboard updates faster at the intermission and death
[*]Team awards work now[/list] [b]Misc[/b] [list][*]Bomb diffusion and singularity points fixed
[*]Denied print removed from hud
[*]Optional sounds for voting and chatfragging
[*]Spectator and noclip movement improved
[*]The cvar \"mp_forceNoTilt\" has been added to force no strafe tilting
[*]The cvar \"mp_winDuringWarmup\" has been added in case you want a warmup but would also like the game to change maps even if its running
[*]The default model is now dm_picard to reduce bugs
[*]The holdable transporter works every time now
[*]The print \"changed name\" is now \"renamed\"[/list] As you can see, this mod offers a lot to the EF2 server admins and to players.
Among the many features of this mod (full list in the readme), some noticeable things this mod fixes/adds are the wall stickyness (ever get tired of getting glued to slanting surfaces?), the weapon lag, a much improved banning system, and our beloved EF1 podium and intermission at the end of every match.
I highly recommend this mod to ALL EF2 players. You won\'t regret it.
[b]Note:[/b] While I have your attention ;) any EF2 mappers out there are requested to put an [b]info_player_intermission[/b] entity in their maps to specify the location of where the podium is displayed at the end of matches.
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