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GLOBAL WARS:This scenario is based on the Arab Desert Series by me, KevTheGreat. Many people had wanted an Arab Desert 8, but i decided to try something new, and made this, includes many, many features new, old, and perfected.The Storyline of ths game doesn't make much sense, but i still decided to put it in. Five Empires have risen to face the test of time, they compete in a world tournament. Who will win, who will conquer? You control your diplomacy, so be prepare to experiance cold wars, World Wars, and others...Features: *day-night-day cycle *rain events *miniquests for each player *flags of diplomacy *tutorial on the flags *over 550 triggers *over 1200 effects *many moreThis scenario is in the CSO contest, so please grade well :)P1-5 are human players, p6 is a comp (ivan the terrible), Discovery Age, FFA, Read Hc names for civ orderBy KevTheGreatP.S please do not edit, or claim this map as your own.My WebsiteOther Scenarios by KevTheGreat-Arab Desert Arab Desert 2Arab Desert 3 Arab Desert 4Arab Desert 4V2Arab Desert 7Burn em AllRussia The Epic BeginsFort of WarThe RacePATCHES:6/21/08. 6/22/08. 6/25/08. 6/27/08. 8/21/08 1.10-fixed minor trigger bugs-added houses -removed 2 wonders from japan-added the victory trigger-other minor things1.20french reinforcements come faster-if france revolts they lose reinforcements from the homeland and gain a one reinforcement army (from the people uniting, not the homeland)-heroes that die are removed form the game unlike explorers-heroes now have trigger attacks when injured and/or death-aztec hostages are now not invincible and have no attack (converted to igc) therefore making it harder to do mission-aztec hostage mission rewards have been increased greatly-fixed minor bugs1.21-misspellings have been fixed-the loss trigger for france has been added (I don't know y it was missing)-hostages are no longer IGC units-minor faulty triggers have been fixed1.30-increased amount of lighting changes, not just 2 settings that change every 15 minutes anymore, now there are 10 lightings that change every 200 seconds-rain occurs more often and are shorter-spanish houses have been fixed to match their culture1.40-Gates can now be closed to allied players or opened (your choice) this will prevent entering your city and declaring war on you. However this only applies to preset gates.-Fixed flagsno longer getting "lost"-New music including a custom music file in the download (if you are wondering what the song is trying to say, it basically means religion causes wars)-Intro cinematic is now optional-You can now move around during tutorial cinematic if you didn't want to watch it and some other people did

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