Dins Curse Beta Patch 1.023 (MAC)
A new beta patch for Din's Curse has been released. This patch has a lot more fixes and balance changes. Read below for the complete changelog.
1.023 ----- * improved general warrior hit effect * fixed the druid's mana bonus per spirit (Pyro/Bluddy) * changed power bonus to mana bonus (just a wording change) (Bluddy) * now concentraion skill mentions sharing skill points (Valgor) * now circle and ward skills mention sharing skill points (DemonWar) (Valgor) * fixed energy shield icon (Maledictus) * fixed a typo in Thorn the Elite Bowyer's intro (Manumitted) * changed spirit modifier name from of Saint to of the Saint (Manumitted) * removed TownPersonChat2-6 since it was blank (Arjun123) * lures no longer block your movement (spacehog/Crisses) * you can no longer use your teleport stone when dead (m0stly_harmless) * made gate list ui a bit wider (tacitus) * viper venom now gets 5% boost per level (DeathKnight1728) * fixed money/happy npc tip * fixed a couple issues with healthChangeInflation on status effects like Blight/Regeneration (Despair/Max_Powers) * added a log quick tip * added player trading to help topic, manual, and a quick tip * fixed hidden quests sometimes getting stuck hidden (Crisses/Steve) * fastest settings should no longer hide quest related infestations (spacehog) * quest xp/rep rewards now display with commas * now cap the max level difference for xp related stuff to 10 (this # is moddable) * increased cold, fire, lightning, magic, and poison resist magic modifier per level from 0.45 to 0.9 * increased elemental resist magic modifier per level from 0.15 to 0.3 * increased Resistance Per Spr from 0.25 to 0.4 * increased Resistance Per Spr bonus for warden & demonologist from 0.1 to 0.2 * increased resistance monetary value from 5.0 to 10.0 * in general doubled skills resistance bonuses * decreased armor calc parms from 25/50 to 24/48 (will make armor absorb more damage) * game now handles unknown items a little better now (Bluddy) * fixed an overrides/inheritance clash that was making some npc chats never happening (Bluddy) * added npcs looks towards town attackers quick tip * added 5% damage inflation to caltrops, smite, poison arrow, curse of pain, and bone shatter * added 5% damage inflation to wampir blood and poison ward (DemonWar) * added 4% damage inflation to lifeburn * changed inferno damage inflation to 4% (DemonWar) * added 2% damage inflation to immolation and natures revenge * changed protocol version to 19 * added support for ProjRadiusDamageInflation, ProjDamageInflation, and DamageInflation * added 5% damage inflation to death blow, holy bolt, arcane blast, arcane swarm, shadow bolt, bolt of gloom, bone shatter, shockwave, tornado, and holy symbol * added 4% damage inflation to holy strike, holy fire, exploding arrow, immolation trap, freezing trap, lifeburn, and charged strike * added 2% damage inflation to fiery blast, sweeping flames, volcano, maelstrom, arctic shard, frost nova, ice storm, chain lightning, ball lightning, lightning swarm, fireball, earthquake, lightning, and thunderbolt * increased mace speed from 1.2 to 1.15 * increased two handed mace speed from 1.85 to 1.75 * potion vendors can now sell empty vials (Crisses) * increased Bravery duration from 30.0 to 60.0 (DeathKnight1728) * adrenaline now increases time 2 secs per level (also increases reuseTime) (alstein) * increased champion damage by 25% (alstein) * increased charge damage mult from 0.1 to 0.2 (DemonWar) (alstein) * renamed Shankar's Flail to Shankar's Hammer (Manumitted) * blood sacrifice now casts quicker and lasts a little longer (DemonWar) (DeathKnight1728) * shatter now costs more mana each level (Bluddy) * decreased strength requirment on bows from 1.5 to 1.0 * decreased crushing blow magic modifier from 0.05 to 0.04 * decreased critical hit magic modifier from 0.04 to 0.03 * increased fire elemental summon damage mult per level from 0.1-0.2 to 0.2-0.3 (Pyro) * decreased mana regen magic modifier per level from 0.2 to 0.15 * changed stoneskin powerup from defense to armor bonus (Pyro) * made plate/mail armor skills a little more clear * now people don't starve at quite the same rate as each other (DemonWar) (DeathKnight1728/Nim) * increased mushrooms world modifier mult from 4.0 to 8.0 (Crisses)