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This is a small asset pack to be released for my tutorial I wrote at It contains a small room to be informative on blending method and includes particles that interact with light in real time for demonstration purposes, and also some examples of what one can do with a lot of hard work with the particle editor.The most noticeable changes are to the weapons of the bfg, chaingun, and plasmagun. All their particle systems have been completely redone using existing Doom 3 particle textures and also extensive use of new custom made textures. There are also some other particle effects you will notice.Some other details are added decals, glossy weapons, textures for the tutorial room, and some edited/added model textures.Link to my tutorial:

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