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In this latest developer diary (second in the series) Matt de Villiers, Programming Lead brings us a look at the detailed physics that have been implemented in the game. New to the series, the real-time physics system adds a unique twist to this castle-sim, giving unexpected and always gratifying results to each destructive encounter. As your siege weapons pound on these stone edifices, watch as piece-by-piece they crumble to the ground, bringing a hail of stone and enemy soldiers with them! Light up with glee as enemy archers are blasted off of the wall and fall to their doom as your forces roll on to domination!