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The third episode of The Making of Risen 2: Dark Waters concentrates on Animations. In this installment the developers from Piranha Bytes speak about the new animation system that was created for Risen 2:
- Why the old animation system was completely replaced and what that meant for development
- That two to three thousand new animations had to be created especially for Risen 2
- How different combat animations are combined to create a combo attack
- and that Risen 2 features full face animations for the first time in a Piranha Bytes game.

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