Drox Operative

Drox Operative Beta v0.910 Patch


This patch will update Drox Operative to version 0.910.
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Changes: - added a kill race ships quest (Chumpy) - added a distract race quest - added destroy planet quest (MOOMANiBE/Chumpy) - added race statement system - added peace talks quest - toned down a few item colors - now show list of quests available when you highlight system name on main game menu or map (Chumpy) - now show list of quests available when you highlight star on galaxy or jump gate map (LostSoul) - now yellow * shows quests in a level that you don\'t have (Scotty) - fixed the bounding box on win button (ScrObot) - fixed ship option word placement (ScrObot) - now starlanes and wormholes color code and add key to system name - weaker races now give better money and relation rewards for quests (up to 4X) - now show who can sell you a jump gate activation when highlighting a star in galaxy map - weaker races now have a better chance to target the leading race - races now more likely to send diplomats to other races that share the same desired war - races now more likely to give gifts to other races that share the same desired war - increased economic points needed for win by 50% - increased fear points needed for win by 20% - many quests will now transfer to a new planet if the original planet is destroyed (Virosa) - now relation drops with race if you destroy a ship or planet of theirs (jonasan) - now clear waypoints on a new sector correctly (ShaggyMoose) - now waypoint max is per system instead of per sector (gornova) - minimap always directs you towards jump gates, starlanes, and wormholes (they draw like waypoints) (gornova) - increased medium and large population losses - now cap how many characters you can type in on confirm delete character screen (ScrObot) - centered text a little better on confirm delete character screen (ScrObot) - escape key now gets rid of confirm delete character screen - reworded military win reward text a little (ScrObot) - fixed a translation problem in Gleria shipyard text (ShaggyMoose) - fixed thanks and killed text for GiantPod quest (ScrObot) - changed party member to fleet member (ShaggyMoose) - changed skill damage to weapon damage (ShaggyMoose) - added description to Tuned Radiation Neutralizer (Valgor) - money gain events are now weighted towards weaker races - money loss events are now weighted towards stronger races - decreased NewEventMaxTime from 195.0 to 180.0 - turned on non-startup, random quests - races no longer try to get into a war in the first 15 minutes of a new sector (Jab) - added MinModelDetail to allow individual models to force a minimum of tris - fixed stars losing too much detail with model detail slider (incognoscente) - decreased chance of races solving needed goods quests if player has quest - now won\'t start more than one declare war sound at once (Steve) - now won\'t start more than message alert sound at once (Cheet4h) - Leishma Stunners now just kill your movement (ShaggyMoose/robmack) - colony modules can no longer go into race specific slots (Von Paulus) - hooked up dialog for new race statement stuff for 5 races
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