The DroxPatch0918.exe file you have requested: Official Patches / Drox Operative Beta v0.918 Patch - 3.22mb is not available. Perhaps try browsing all files for the game Drox Operative and upload any files you want to share or are missing. This is the only information we could locate:

This patch will update Drox Operative Beta to version 0.918. Patch Changes:

improved temporal flux effect
rearranged journal a little to give more room
added 5 new anomaly effects
gave Drox Operatives screen a hotkey, defaults to O
fixed "systems have been corrupted" quest text (Roswitha)
fixed monster base of operations quest text (Roswitha)
fixed a couple typos in Semi-Hardcore description (Excellion)
can no longer repair, identify, buy, or sell from vendors that you can attack (PrimeIntellect)
planets around orange stars now have a better chance of being terran
planets around yellow stars now have a better chance of being paradise
planets around red stars now have a better chance of being dead
planets around white stars now have a better chance of being toxic
planets around cyan stars now have a better chance of being barren
planets around blue stars now have a better chance of being inferno
planets around yellow stars now have a better chance of being fertile
planets around cyan and blue stars now have a better chance of being mineral rich
planets around white stars now have a better chance of being credits rich
planets around red stars now have a better chance of being tech rich
orange and blur stars now have more planets than average
added yellow, purple, red, green, and blue anomaly level modifiers
increased the spawn rate of most cargo bays
improved rebel clone quest some (Roswitha)
removed an unneeded world from monster group quest text (Roswitha)
fixed missing legend reward on monster group quest (Crisses/Roswitha)
halved cloak bonuses
added race and system to rescue announce text (Crisses)
changed it so the more structure you have compared to your component max durabilities the more the structure takes damage as opposed to your components (% is shown on character screen structure highlight)
added new structure stuff to damage help topic
now relations are capped with races depending on your treaty level with them
cargo bays will now show better than texture (+) if better than any of your current cargo bays (Crisses)
thrust boost consumables now increased defense as well (Chumpy)
incoming objects quests now give 0.5 legend (Crisses)
plague quests now give 0.25 legend (Crisses)
changed planet map textures so that they would draw round on the minimap and system maps

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