Decisive Campaigns Case Blue

Decisive Campaigns: Case Blue v1.05 Patch


This patch will update Decisive Campaigns: Case Blue to version 1.05.
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o Fixes a bug with oob customizations and divisional bonus
o In the statistics the lines saying n/a no longer popup
o A number of Army/Front level cards have been fixed in that any air or naval assets no longer get any effect of the card and also the bug that allowed some cards to be played on its self is fixed.
o If you start in Trappenjagd the Germans will have a chance to get some Karl Gerat replacements
during May-June and also will get a few extra 210mm guns.
o Reinforcement unit cards of aircraft can now only be placed on airfields.
o Reinforcement cards cannot be played on locations with less than 800 structural points (thus not on lightly damaged towns or heavily damaged cities).
o Reinforcement units arrive with only 50AP and with 25% readiness reduction.
o Red attack arrows no longer appear on the map when moving aircraft.
o Clicking in the detailed troop list and returning no longer resets listbox to top of list.
o You can no longer play aircraft reinforcement unit cards during bad weather (since they would have arrived without bonus and would have been usable from your high command HQ).
o Romenko staff points fixed.
o A number of issues with reinf list dates have been fixed including 203rd Rifle division and 2nd Hungarian Armoured Division arrival dates.
o The swapped prestige point statistics in Uranus have been fixed
o Hiryashev staff points fixed
o New Soviet ferry rule introduced. Port towns and all cities can ferry supplies over river to the other side. This ferry capacity reduces a river barrier for their supply system calculations. The ferry affectivity is also modified by any port damage. So it’s possible for the Germans to seriously hurt the supply stream by bombing the harbor.
o Lowered the cost of the Soviet Tiblisi card to 100 points.
o Stalingrad+Baku sudden death German victory rule replaced by Grozny+Baku sudden death rule because it is indeed more realistic to award victory on the actual final goals of Case Blue than the rather diversionary Stalingrad town.
o Action cards had no effect on naval and air units, but now it is also no longer allowed to play action cards on naval or air units at all.
o Fixed a bug with transport aircraft being allowed missions and ranges that are out of action point range of the aircraft in question and also improved the GUI that now shows aircraft range and predicted area supplied.
o Supply drop range from drop-point for air supply has been reduced severely. Now uses land transfer movement type instead of supply movement type.
o Maikop minor order wrong hex gets prestige point assigned bug fixed
o Soviet High Command considers its strategic position one point lower while assigning minor orders until end of august 1942. This means Soviet minor orders will tend to be defensive in Trappenjagd.
o Problem with destroying bridges on frozen rivers repaired for new games and diminished for running games.
o Subunit creation exploit fixed.
o Airlift operations now minimally cost you 40 AP to fly. This means maximum 2 flights per transporter unit.
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