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Old-fashioned Ammo Crate Refill script for ArmA 3 including all weapons, magazines, items, clothing, and bags. Hello ArmA community! It has been far too long since I have taken my hand to mission editing and scripting. But with my interest in ArmA 3 and free time as of late combined, I have just put the finishing touches on an ammo crate fill script that I hope can ease the pain of mission editors of all skill levels. Perhaps you are thinking, "Oh, another ammo filler. Wonderful...", but let me assure you that this simple, user friendly, and effective script is unique for two main reasons (though you'll find more!)
1. First off, it not only covers EVERY ArmA 3 classname entity that could end up on your player (weapons, magazines, items, clothing, bags, etc.) (unlike most existing scripts that were never updated after Beta and even Alpha), but it is 100% error free while retaining full, expected functionality. Reliability is important in scripts used in missions, be it a small raid or a full-scale campaign!
2. Secondly, Grimes' Crate Filler Script includes a very user friendly system within the script that allows for the mission editor to set parameters to customize THEIR mission, and ensure the outcome that they want. These parameters can be found within the downloaded file, and are clearly listed.
As noted in the files, editors can also just as easily comment out (//) the entities that they do not want to spawn. You truly can't go wrong here!
I plan to ensure that this list is updated as classnames are modified, added, and removed from the game, in addition to new features that make it even more modular and user friendly. In addition, if anyone finds any errors or notices missing classnames, I beg you to contact me here or via the information below and we can work it out.
Thank you for your time, and if you have any questions, please feel free to ask!