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If you design EF2 SP levels that have NPCs reading custom dialogs, then you likely used Lipsync (it comes with the GDK) to generate VLP files. Indeed, those ones allow the NPCs to move their mouth in accordance with the acoustic level of the corresponding dialog file. But this tool has limitations: - it works exclusively with WAV files - it cannot process more than one file at a time (no batch process) Otherwise, if you want NPCs to only display the text of their dialogs because you don't have sound files for them, then you need silent sound files so the text can remain displayed on the screen the time that lasts these silences. But generating them requires a sound editor and probably several manipulationsafterwards. I did mp3gen to address all of these problems. This version is a major update to the previous one. In addition to fixing many trouble and bringing new features, it now has a GUI to handle the batch process.Note: Just to re-iterate an important point, this file is for mod makers who are working with talking character/npc models, not for normal gamers.Definitely read the readme for specifics on using the program.