Doom III

Super-Doom 3 Mod

Description:

This mod does the following changes to Doom 3: -Working ThirdPerson View: Press \"Z\" Using this keys for move Camera (GREAT FOR SCREENSHOTS!!!): \"U\"= Up \"J\"= Down \"H\"= Left \"K\"=
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Right \"N\"= x+ \"M\"= x- -Working thirdPerson View with AIM Scope: Press \"X\". This has two bugs in the camera. But Works. -Increased dynamic lighting for muzzleflashes for all weapons. (Lights up about 10 ft.) -Restricted gibbing to only the Shotgun, RL, Plas Rifle, BFG, and Chainsaw. -All melee zombies (Not demons or commando zombies.) come back to life after a short period of time unless gibbed. (Which means to keep them dead after shooting them you have to pull out the chainsaw and dismember them. :D ) -Doubled the refire rate for the pistol and machine gun. (Didn\'t double the ammo pickup for them so use short bursts with the machine gun.) -Increased the clip size for the Chaingun from 60 to 120. (60 just didn\'t seem to justify a \"chain\") -Increased the kickback of the shotgun by 5x. The enemies now fly back about 10ft when killed with it. -Increased the shotgun damage slightly. -Halved the bounciness of the grenades so they don\'t act like a \"superfunball.\" -Added a blue aura eminating from the Plasma Rifle extending about 5ft. -BFG explosion now has dynamic lighting that would brighten up a warehouse as it should. (Before it didn\'t brighten at all.) -Flashlight for Pistol, Shotgun, Machinegun and Chaingun. -New sounds more realistic for Pistol, Showgun, Machinegun. -Remove the BEEP from Multiplayer Games. -A new SentryBot for help player, for call him press \"E\" -Preliminary version of COOP (not the official COOP!) -New AI for a few commando zombies. -Now you can see the bullets but is too fast!.
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File Name:
sitwulfsm.zip
File Size:
2.36 MB
Date Added:
08-14-2004
Download Last 2 Week:
1
Downloads All Time:
92654
Popularity:
14.53%
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