Right
\"N\"= x+
\"M\"= x-
-Working thirdPerson View with AIM Scope: Press \"X\". This has two bugs in the camera. But Works.
-Increased dynamic lighting for muzzleflashes for all weapons. (Lights up about 10 ft.)
-Restricted gibbing to only the Shotgun, RL, Plas Rifle, BFG, and Chainsaw.
-All melee zombies (Not demons or commando zombies.) come back to life after a short period of time unless gibbed. (Which means to keep them dead after shooting them you have to pull out the chainsaw and dismember them. :D )
-Doubled the refire rate for the pistol and machine gun. (Didn\'t double the ammo pickup for them so use short bursts with the machine gun.)
-Increased the clip size for the Chaingun from 60 to 120. (60 just didn\'t seem to justify a \"chain\")
-Increased the kickback of the shotgun by 5x. The enemies now fly back about 10ft when killed with it.
-Increased the shotgun damage slightly.
-Halved the bounciness of the grenades so they don\'t act like a \"superfunball.\"
-Added a blue aura eminating from the Plasma Rifle extending about 5ft.
-BFG explosion now has dynamic lighting that would brighten up a warehouse as it should. (Before it didn\'t brighten at all.)
-Flashlight for Pistol, Shotgun, Machinegun and Chaingun.
-New sounds more realistic for Pistol, Showgun, Machinegun.
-Remove the BEEP from Multiplayer Games.
-A new SentryBot for help player, for call him press \"E\"
-Preliminary version of COOP (not the official COOP!)
-New AI for a few commando zombies.
-Now you can see the bullets but is too fast!.
Hide