however:
1. There is no code in the game to have different entry and exit wounds,
so I cannot mod both into the game. I need an SDK to do this.
2. Exit wounds are a lot bloodier and cool looking than entry wounds,
which is why I chose them in the first place.
This expansion pk4 IS NOT FINISHED. I simply want feedback as to if I am going in
the right direction or not. A big problem that is noticable right away is the resolution
the gunshot wounds. I am working on solving this. All the wound decals are the same
resolution as the default wounds textures for the game, so this problem does not seem to
have a reason.
It should also be noted that this is a side project kinda gig. These \'realistic\' wounds
are totally second to the completion of the new hud and BattleReady v1.5. I do hope to
include the finished realistic wounds in BR 1.5. I just wana know what you dudes think.
Hide