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This level opens with a sequence a la Half-Life with a train leading you into the depth of a building. The action doesn't start immediately and actually it is up to you to decide of that! That is the main originality of this level arranged in a series of trials: there is one arena in which you have to defeat several waves of enemies of increasing difficulty. These waves stand for missions that you are responsible to trigger on once you have gotten over one of them.In between the missions, you can drift along the corridors of the building to redo your weaponry, treat your wounds and you can also see how you perform: yep, there is a kill board! Actually, this level has several surprises in store but I will let them for your discoveries.And yet, this level isn't perfect. Here is the lowdown on what I noticed:- Bad FPS- Graphics glitches here and there- The missions' script can get stuck- The player is moving more slowly than usual (I think?)- You must complete the missions one after the other (no selection)Even so, this is one of the most original SP map I have ever played and I really advice you to give it a try. Besides, I have a hunch that a mod team will get in touch with Jooo shortly :) OK, I'm just doing voodoo here LOL-Bluehair

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