[quote]This pak file addresses a number of problems (at least I think so) in DOOM 3, most notably the sound effects for monsters and weapons.[/quote]
Now, a more thorough description:
[quote]*
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Console now responds to tilde key being pressed instead of requiring 3-key combination.
* Cyberdemon fight and Caseon PDA fixed.
* Players and entities do not gib with any weapons.
* Bodies do not vaporize.
* Weapon sounds for Pistol, Shotgun, Machinegun and Chaingun are changed (including monsters.)
* Player now bleeds.
* Pistol grip is now green.
* Player shadow is now displayed correctly like in multiplayer. #
* Game is bloodier in general (more blood.)
* Player jump/land/pain/disorientation/step sounds are changed.
* Chaingun takes about a second to wind up now to ensure full wind up sound is played.
* Keycard sound is now an official DOOM 3 sound.
* Menu theme is now 128kbps; secondary theme mirrors main theme now.
* "idlogo" RoQ movie intro replaced with updated intro.
* Several door sounds changed.
* GUI sounds changed.
* Low ammo sound removed.
* Chaingun motor loop sound removed.
* Swinging light sound changed.
* World flashlight projection changed.
* Rocket Launcher fire sound changed.
* Grenade selection/activate/bounce sounds changed.
* Shotgun clip changed to 5 shells.
* Shotgun reload rate changed to 1 shell.
* Low ammo for Shotgun changed to 1 shell.
* Serial information added to Machinegun skin.
* Weapon/reactive/step sounds changed for the following monsters:
-- Thin Zombie/Scientist Zombie
-- Fat Zombie
-- Commando Zombie (both types)
-- Imp
-- Hell Knight[/quote]
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