The ryans_doom3_mod_pakfile_build51.zip file you have requested: Mods / Miscalleneous / Ryan's DOOM 3 Mod Pak File - 16.81mb is not available. Perhaps try browsing all files for the game Doom III and upload any files you want to share or are missing. This is the only information we could locate:

This pak file addresses a number of problems (at least I think so) in DOOM 3, most notably the sound effects for monsters and weapons.

Now, a more thorough description:

* Console now responds to tilde key being pressed instead of requiring 3-key combination.* Cyberdemon fight and Caseon PDA fixed.* Players and entities do not gib with any weapons.* Bodies do not vaporize.* Weapon sounds for Pistol, Shotgun, Machinegun and Chaingun are changed (including monsters.)* Player now bleeds.* Pistol grip is now green.* Player shadow is now displayed correctly like in multiplayer. #* Game is bloodier in general (more blood.)* Player jump/land/pain/disorientation/step sounds are changed.* Chaingun takes about a second to wind up now to ensure full wind up sound is played.* Keycard sound is now an official DOOM 3 sound.* Menu theme is now 128kbps; secondary theme mirrors main theme now.* "idlogo" RoQ movie intro replaced with updated intro.* Several door sounds changed.* GUI sounds changed.* Low ammo sound removed. * Chaingun motor loop sound removed.* Swinging light sound changed.* World flashlight projection changed.* Rocket Launcher fire sound changed.* Grenade selection/activate/bounce sounds changed.* Shotgun clip changed to 5 shells.* Shotgun reload rate changed to 1 shell.* Low ammo for Shotgun changed to 1 shell.* Serial information added to Machinegun skin.* Weapon/reactive/step sounds changed for the following monsters:-- Thin Zombie/Scientist Zombie-- Fat Zombie-- Commando Zombie (both types)-- Imp-- Hell Knight

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