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This pak file addresses a number of problems (at least I think so) in DOOM 3, most notably the sound effects for monsters and weapons.
Now, a more thorough description:
* Console now responds to tilde key being pressed instead of requiring 3-key combination.* Cyberdemon fight and Caseon PDA fixed.* Players and entities do not gib with any weapons.* Bodies do not vaporize.* Weapon sounds for Pistol, Shotgun, Machinegun and Chaingun are changed (including monsters.)* Player now bleeds.* Pistol grip is now green.* Player shadow is now displayed correctly like in multiplayer. #* Game is bloodier in general (more blood.)* Player jump/land/pain/disorientation/step sounds are changed.* Chaingun takes about a second to wind up now to ensure full wind up sound is played.* Keycard sound is now an official DOOM 3 sound.* Menu theme is now 128kbps; secondary theme mirrors main theme now.* "idlogo" RoQ movie intro replaced with updated intro.* Several door sounds changed.* GUI sounds changed.* Low ammo sound removed. * Chaingun motor loop sound removed.* Swinging light sound changed.* World flashlight projection changed.* Rocket Launcher fire sound changed.* Grenade selection/activate/bounce sounds changed.* Shotgun clip changed to 5 shells.* Shotgun reload rate changed to 1 shell.* Low ammo for Shotgun changed to 1 shell.* Serial information added to Machinegun skin.* Weapon/reactive/step sounds changed for the following monsters:-- Thin Zombie/Scientist Zombie-- Fat Zombie-- Commando Zombie (both types)-- Imp-- Hell Knight