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Deep_Underground is a map designed for 8+ players although I wanted to allow for tourney so I included a few security cameras as to counteract the large area of the map. (Camera setup taken from D3H8TOURNEY by freilos, an excellent map) The theme for this map is a deep underground facility which is on the brink of being demolished by a volcanic eruption. The ground beneath the facility has broken open, creating a thick grey fog. I am a learner with doom3 maps so I tried to keep this map simple by avoided making detail like support beams and stuff.

Note: version 1.0 was unfinished and especially unoptimized (serious FPS issues); this is no longer the case with this one. For a review of this map, see Deep Underground v1.0

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